[GL] Fixed assertion in GLSharedContextVertexArray::FinalizeForGL2X().
[GL] Fixed initial texture min/mag filters for integer types.
[Wasm] Fixed resize event in WasmCanvas.
[HTML] Updated HTML examples with fixed synchronization.
[WebGL] Disable pre-multiplied alpha in WebGL context.
[Wasm] Made BuildWasm.sh script compatible with Mac.
[Wasm] Updated Animation and Fonts HTML examples.
[Android] Started making C99 examples and off-screen rendering Android ready.