User Activity

  • Modified a comment on ticket #2055 on VICE

    Did you verify that VICE is configured to emulate the same CIA model that your real C64 has? IIRC they differ slightly in their interrupt timing.

  • Posted a comment on ticket #2055 on VICE

    Did you verify that VICE is configured the same CIA model that your real C64 has? IIRC they differ slightly in their interrupt timing.

  • Posted a comment on ticket #488 on VICE

    Commodore thought that it was better to make existing user-port RS232 interfaces compatible with the ACIA in the Plus4 rather than keeping compatibility with GPIO-using user port devices.

  • Posted a comment on ticket #2047 on VICE

    A 1581 can handle foo*bar patterns, so there is precedent for accepting it.

  • Modified a comment on ticket #2009 on VICE

    3.6.1 is pretty old, the bug has already been fixed more than two years ago. (duplicate of https://sourceforge.net/p/vice-emu/bugs/1693/ )

  • Modified ticket #2009 on VICE

    C128 BASIC bug

  • Posted a comment on ticket #2009 on VICE

    3.6.1 is pretty old, the bug has already been fixed more than two years ago.

  • Posted a comment on ticket #470 on VICE

    I think there is a misunderstanding about "out of order loading" here: The fastest loaders for the C64 usually implement arbitrary-order-loading by spending one disk revolution to scan the link bytes of all sectors on the track to determine which sectors belong to the current file and what order they should be in. After that, the loader reads and transmits whatever sector comes to the head next that hasn't been transmitted yet (and is related to the current file), reordering the data to file order...

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Username:
ikorb
Joined:
2002-01-22 12:17:47

Projects

This is a list of open source software projects that Ingo Korb is associated with:

  • Project Logo VICE Versatile Commodore Emulator Last Updated:

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