Name | Modified | Size | Downloads / Week |
---|---|---|---|
code | 2013-02-25 | ||
README.txt | 2013-02-25 | 1.1 kB | |
Tripmines_Mod_v1.31.zip | 2013-02-25 | 241.2 kB | |
Tripmines_Mod_v1.3.zip | 2013-02-20 | 241.2 kB | |
Tripmines_Mod_v1.2.zip | 2013-02-19 | 240.7 kB | |
Tripmines_Mod_v1.1.zip | 2013-02-17 | 239.9 kB | |
Tripmines_Mod_v1.0.zip | 2013-02-08 | 239.1 kB | |
Totals: 7 Items | 1.2 MB | 0 |
Tripmines Mod v1.31 ---------------------------- [Description] Turns your grenade launcher into a duel purpose carnage weapon. Kill your opponents with regular grenades or explode them to pieces by setting up trip-mines. [Installation] 1.) Unzip. 2.) Copy the 'TripminesMod' folder to your Quake3 parent directory. 3.) Start the game and select it from the MODS menu. [Usage] ]/set g_tripmines 0 to 20 Enable/Disable tripmines on your server. 1 or greater is the number of mines allowed in the arena. ]/set cg_tripmines 1 or 0 Toggle trip-mines and regular grenades. Point to a solid surface and fire. The mine will embed itself in the wall. Shoot another and the pair will be connected with a tripwire beam. You have just setup your first trip-mine. You can can safely cross your own beams but if an enemy tries the same he/she will quickly be turned into a bloody pile of giblets. [Notes] Please let me know about any bugs. Send me an e-mail at tightben@sbcglobal.net [Author] Assimilator