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Taksi

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Programming Languages: C++

License: BSD License

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browse code, statistics, last commit on 2008-11-03 svn co https://taksi.svn.sourceforge.net/svnroot/taksi taksi

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  • Taksi

    I just thought a nice (and possibly quick) feature to impliment is command line support. in C++ (C also? ) you use the argc and argv Then we could tell it to start progamname,exe moviefie.avi to sync it with audacity which is supposed to use: arecord.

    2009-10-07 18:06:05 UTC by rico001

  • I give up on making this work, I need help

    HI, This thing dose not seem to work at all... i open it.. and all i ever see in the title bar is objectdock.exe (my object dock software)... Ive spend many hours trying to so called "hook" it on to a game... I havent a clue what to do despite reading the very very short and unhelpful readme file that came with it... Time and time again I run games in full screen mode, press the F6...

    2009-09-30 07:55:50 UTC by nobody

  • Followup: RE: Welcome!

    You reckon you could figure out why my Taksi won't record, the record button is usually washed out and when i do manage to get it to record, i get about a minute of one thing (like a screenshot) then it starts playing...

    2009-09-21 04:30:39 UTC by nobody

  • Followup: RE: Project is dead, isn't it?

    I'm open to that. The usual process for such a thing is for you to make some code contributions and fixes first. You sort of have to prove you mean what you say first. If you are a good coder and willing to put more time into it than me, I'm ok with that..

    2009-09-08 14:02:55 UTC by menacesan

  • Followup: RE: Project is dead, isn't it?

    I would like to take over this project if it is dead.

    2009-09-05 05:14:31 UTC by omnicoder007

  • Followup: RE: Hotkeys remove causes crash

    I overcame this issue. I changed the main Hook type from CBT to CALLWNDPROC, and now the hosting application doesn't crash when I remove the hotkeys feature. Just wondering, why didn't you originally used CALLWNDPROC hook? Regards, Boris.

    2009-09-02 09:24:13 UTC by borisgz910

  • Followup: RE: Hotkeys remove causes crash

    There is another issue I found in the OpenGL Unhooking, there isn't anything in there. Just placed: // Restore original s_wglSwapBuffers if ( ! IsValidDll()) return; m_Hook.RemoveHook(s_wglSwapBuffers); __super::UnhookFunctions(); in the Unhooking function and in FreeDll I called UnhookFunctions It fixes OpenGL applications hanging when you close the Taksi.exe.

    2009-09-01 09:14:52 UTC by borisgz910

  • Followup: RE: Hotkeys remove causes crash

    I was trying to figure it out. Didn't find anything unusual. I tried using the DummyKeyboardProc instead of the regular one, and it doesn't crash any application, but it still isn't good because I have to set another hook that is not really needed for the application, and I couln't find why is it happening. Anything new on your side? Btw, good job in doing this tool. Boris.

    2009-09-01 05:38:11 UTC by borisgz910

  • Followup: RE: Hotkeys remove causes crash

    Yes that is the only thing I removed. I downloaded the latest SVN version and tested it on my machine. I've setted m_bUseKeyboard and m_bUseDirectInput to false, and it crased the hosting application, in my case Windows Live Messenger. Another issue I found is that ::waveInGetNumDevs() that is used in CWaveRecorder::put_DeviceID causes an access violation error. "Unhandled exception at...

    2009-08-30 15:39:39 UTC by nobody

  • Followup: RE: Hotkeys remove causes crash

    just the removal of that call causes a crash? You didnt change anything else just removed that line? i'll test that.

    2009-08-30 12:59:45 UTC by menacesan

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