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I just thought a nice (and possibly quick) feature to impliment is command line support.
in C++ (C also? ) you use the argc and argv
Then we could tell it to start progamname,exe moviefie.avi
to sync it with audacity which is supposed to use: arecord.
2009-10-07 18:06:05 UTC by rico001
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HI,
This thing dose not seem to work at all... i open it.. and all i ever see in the title bar is objectdock.exe (my object dock software)... Ive spend many hours trying to so called "hook" it on to a game... I havent a clue what to do despite reading the very very short and unhelpful readme file that came with it...
Time and time again I run games in full screen mode, press the F6...
2009-09-30 07:55:50 UTC by nobody
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You reckon you could figure out why my Taksi won't record, the record button is usually washed out and when i do manage to get it to record, i get about a minute of one thing (like a screenshot) then it starts playing...
2009-09-21 04:30:39 UTC by nobody
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I'm open to that. The usual process for such a thing is for you to make some code contributions and fixes first. You sort of have to prove you mean what you say first. If you are a good coder and willing to put more time into it than me, I'm ok with that..
2009-09-08 14:02:55 UTC by menacesan
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I would like to take over this project if it is dead.
2009-09-05 05:14:31 UTC by omnicoder007
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I overcame this issue.
I changed the main Hook type from CBT to CALLWNDPROC, and now the hosting application doesn't crash when I remove the hotkeys feature.
Just wondering, why didn't you originally used CALLWNDPROC hook?
Regards,
Boris.
2009-09-02 09:24:13 UTC by borisgz910
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There is another issue I found in the OpenGL Unhooking, there isn't anything in there.
Just placed:
// Restore original s_wglSwapBuffers
if ( ! IsValidDll())
return;
m_Hook.RemoveHook(s_wglSwapBuffers);
__super::UnhookFunctions();
in the Unhooking function and in FreeDll I called UnhookFunctions
It fixes OpenGL applications hanging when you close the Taksi.exe.
2009-09-01 09:14:52 UTC by borisgz910
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I was trying to figure it out.
Didn't find anything unusual.
I tried using the DummyKeyboardProc instead of the regular one, and it doesn't crash any application, but it still isn't good because I have to set another hook that is not really needed for the application, and I couln't find why is it happening.
Anything new on your side?
Btw, good job in doing this tool.
Boris.
2009-09-01 05:38:11 UTC by borisgz910
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Yes that is the only thing I removed.
I downloaded the latest SVN version and tested it on my machine.
I've setted m_bUseKeyboard and m_bUseDirectInput to false, and it crased the hosting application, in my case Windows Live Messenger.
Another issue I found is that ::waveInGetNumDevs() that is used in CWaveRecorder::put_DeviceID causes an access violation error.
"Unhandled exception at...
2009-08-30 15:39:39 UTC by nobody
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just the removal of that call causes a crash? You didnt change anything else just removed that line? i'll test that.
2009-08-30 12:59:45 UTC by menacesan