Develop an experimental framework for simulated multiplayer (model) railroads.
It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces.
Project Homepage: http://simulrr.sourceforge.net
Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c

Features

  • ARCH: Basic Initialization
  • ARCH: Tracer
  • ARCH: MMF Architecture
  • ARCH: Static Modules
  • ARCH: Dynamic Modules
  • ARCH: SRR Objects
  • ARCH: Console Interface
  • ARCH: Static/Intrinsic Models
  • ARCH: Modularity of the SRR Framework
  • CONV: Web3D Browser Support - see "Current Interworking Matrix" in project WEB
  • CONV: MU System Support - see "Current Interworking Matrix" in project WEB
  • CONV: Project WEB
  • CONV: Concepts' Descriptions
  • CONV: Testcase Descriptions
  • CONV: Project Database
  • CONV: Monolithic Layout (.zip)
  • CONV: Monolithic Layout (Web Space)
  • SRR: SSC Parameters of the UOC "Base"
  • SRR: Enter Moving Model
  • SRR: Join Avatar
  • SRR: Binary Switch
  • SRR: Carousel Drive
  • SRR: Trigger
  • BMM: Define Meeting Point
  • BMM: Beam to Meeting Point
  • KMM: SSC Parameters of the UOC "Keys"
  • KMM: Create/Take/Put/Reset Keys
  • KMM: Carried Keys Lock
  • KMM: Contained Key Lock
  • TMM: Tracks and Turnouts
  • TMM: Switch the Points Manually

Project Samples

Project Activity

See All Activity >

License

GNU Library or Lesser General Public License version 3.0 (LGPLv3)

Follow Simulated Railroad Framework

Simulated Railroad Framework Web Site

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Additional Project Details

Languages

English

Intended Audience

Science/Research, Education, Advanced End Users, Developers

User Interface

Other toolkit

Programming Language

JavaScript, Java

Related Categories

JavaScript Multiplayer Game, JavaScript Game Development Frameworks, Java Multiplayer Game, Java Game Development Frameworks

Registered

2010-05-21