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rcssserver3d-0.6.8.1.tar.gz | 2014-06-24 | 4.2 MB | |
README | 2014-06-24 | 1.9 kB | |
rcssserver3d-0.6.8.tar.gz | 2014-05-30 | 4.2 MB | |
Totals: 3 Items | 8.3 MB | 0 |
RELEASE News of rcssserver3d-0.6.8.1 This is a bug-fix release for 0.6.8, which had a bug in labeling hear messages. It also includes few other changes: a small bug fix, and new hetero robot types for RoboCup 2014. Now, our Nao robots can have toe! :) And this is the release news for 0.6.8: This release mainly comes with 2 new features: 1. labeling hear messages with team names so that it is clear which team the message comes from. 2. Score reporting. A few bug fixes are also included. * Hear message labeling: - Now hear messages include team names - Ex: (hear teamName 9 10 text) * Score Reporting: - Example: (GS (unum 8) (team left) (sl 1) (sr 2) (t 0.00) (pm BeforeKickOff)) * New Options in naosoccersim.rb: - LabelMessages - Toggles on/off labeling of messages (default on) - ReportScores - Toggles on/off score reporting (default on) - MaxRobotTypeCount - Maximum number of any one robot type that may be used (default 7 and can be set to 11 to preserve 2013 competition behavior) - MinRobotTypesCount - Minimum number of robot types that must be used for a full team (default 3 and can be set to 1 to preserve 2013 competition behavior) - MaxSumTwoRobotTypes - The maximum sum of robots for any two robot types (default 9 but can be set to 11 to preserve 2013 competition behavior) * Other changes: - Robot type checking to ensure that enough robot types (3) are used and that not too many of any one (7) or two (9) types is used. - Updating naorobottypes.rb with robot types used in 2013 competitions - Clear Players in GoalLeft/Right before kickoff to make sure that opponent doesn't touch ball at the middle of the field. - Don't enforce crowding rules on kickoff, since opponent should not come near the ball You can get the package on the Simspark page on SourceForge at http://sourceforge.net/projects/simspark/