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dreamscapearts made 1 file-release changes.
2009-11-16 10:01:01 UTC by dreamscapearts
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dreamscapearts made 1 file-release changes.
2009-11-16 10:00:01 UTC by dreamscapearts
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dreamscapearts made 1 file-release changes.
2009-11-16 09:54:03 UTC by dreamscapearts
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dreamscapearts made 1 file-release changes.
2009-11-16 09:53:02 UTC by dreamscapearts
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Greetings,
After a lot of hard work the download packages have finally been updated with the latest stable version of MOSAIC from CVS beta-0.4.7
This release offers built-in shader/token integration to nearly every feature of Blender's material, light and world settings. Also included is a greatly expanded render pass system that adds support to nearly every technique currently available to...
2009-11-16 09:40:03 UTC by dreamscapearts
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dreamscapearts made 1 file-release changes.
2009-11-16 08:20:01 UTC by dreamscapearts
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dreamscapearts committed patchset 78 of module mosaic to the RIB MOSAIC CVS repository, changing 22 files.
2009-11-16 07:53:41 UTC by dreamscapearts
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This feature is automatically a part of the redesign scheme for the rewrite to Blender 2.5.
2009-11-14 18:04:40 UTC by dreamscapearts
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It would be nice to fully bypass generated RIB code with manually written code per tab (datablock), maybe just leaving archives in tact so users can control archiving and RIB associations. This would allow for RIB code and geometry generated from external systems to be directly inserted into Blender projects without interference from existing code export. It would also be nice if global tokens...
2009-10-08 19:28:02 UTC by dreamscapearts
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This feature has been added as of CVS 1.59, as a result of this feature MOSAIC now exports up to 10 vertex groups in mesh geometry when "Export VertexGroup Data" is enabled in the geometry tab. MOSAIC can handle up to 10 displace modifiers each with their own vertexgroup, mid, strength and uv set. Currently MOSAIC sill only use uv mapping and normal projection however I plan on adding other...
2009-09-21 07:14:46 UTC by dreamscapearts