Quake III Arena modification that implements Cell Shading (Cartoon rendering).

Project Activity

See All Activity >

License

GNU General Public License version 2.0 (GPLv2)

Follow Quake III Arena Cell Shading

Quake III Arena Cell Shading Web Site

Other Useful Business Software
Stay in Flow. Let Zenflow Handle the Heavy Lifting. Icon
Stay in Flow. Let Zenflow Handle the Heavy Lifting.

Your AI engineering control center. Zenflow turns specs into shipped features using parallel agents and multi-repo intelligence.

Zenflow is your engineering control center, turning specs into shipped features. Parallel agents handle coding, testing, and refactoring with real repo context. Multi-agent workflows remove bottlenecks and automate routine work so developers stay focused and in flow.
Try free now
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Quake III Arena Cell Shading!

Additional Project Details

Intended Audience

Developers, End Users/Desktop

Programming Language

C, C++

Related Categories

C++ First Person Shooters, C++ Graphics Software, C First Person Shooters, C Graphics Software

Registered

2006-06-13