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Hi, I can think of a couple of really useful features. One would be some sort of mass export feature so that I can make, for example, archive copies of the game's state at any given point. Sometimes I record demorecord files in City of Heroes at places that, later, either get changed or cease to exist. I'd like to be able to have the pigg files for the game available for point-in-time...
2006-12-02 16:51:41 UTC by drosebrough
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toebes committed patchset 9 of module PiggViewer to the PiggViewer CVS repository, changing 4 files.
2006-02-05 14:54:57 UTC by toebes
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We are presently making steady headway on the GEO data chunks. These chunks appear to be in two parts, and we are pretty sure the second chunk indexes the first. While the first chunk is not yet deciphered, we are confident that it contains geometry data.
2005-02-21 17:20:08 UTC by shanyu
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With the recent addition of a new developer to the project (namely me), the PiggViewer project has gone opensource. Interested developers that have a knack for reverse engineering binary file formats are welcome.
2005-02-21 17:17:16 UTC by shanyu
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shanyu committed patchset 8 of module PiggViewer to the PiggViewer CVS repository, changing 7 files.
2005-02-21 05:14:44 UTC by shanyu
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shanyu committed patchset 7 of module PiggViewer to the PiggViewer CVS repository, changing 59 files.
2005-02-21 05:13:21 UTC by shanyu
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shanyu committed patchset 6 of module PiggViewer to the PiggViewer CVS repository, changing 1 files.
2005-02-18 04:36:37 UTC by shanyu
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toebes committed patchset 5 of module PiggViewer to the PiggViewer CVS repository, changing 2 files.
2005-02-18 02:08:55 UTC by toebes
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toebes committed patchset 2 of module res to the PiggViewer CVS repository, changing 6 files.
2005-02-18 00:29:44 UTC by toebes
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toebes committed patchset 1 of module res to the PiggViewer CVS repository, changing 6 files.
2005-02-18 00:29:44 UTC by toebes