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NetrekNG

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Programming Languages: C++

License: Artistic License

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browse code, statistics, last commit on 2005-12-28 cvs -d:pserver:anonymous@netrekng.cvs.sourceforge.net:/cvsroot/netrekng login

cvs -z3 -d:pserver:anonymous@netrekng.cvs.sourceforge.net:/cvsroot/netrekng co -P modulename

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  • Any chance of a source upload?

    This is looking very promising. I'm more of an Irrlicht fellow, but I'd be very interested in having a poke at your Ogre solution, with a view to contributing.

    2008-03-06 13:16:12 UTC by rogerborg

  • Followup: RE: Linux Client?

    It's probably not terribly difficult. I'd guess it's under a week or two worth of work, the most difficult part is rebuilding the UI system to use OGL instead of D3D, or to use Ogre's layer.

    2008-01-31 05:15:27 UTC by ghermann

  • Linux Client?

    How easy do you think it would be to make a linux client for your nettrek version? I know Ogre3d has linux support, I may try and take a look at trying it myself but I thought I'd ask the developers if this would be fairly simple or is there a windows dependency that would prove to be a nasty surprise?.

    2008-01-24 18:37:45 UTC by ravalox

  • Issues with app

    If you're having issues running 0.3, due to 'video mode not supported' errors, please delete the ogre.cfg file. I will make sure this doesn't make it in to future releases. Thanks.

    2006-01-18 19:49:38 UTC by ghermann

  • NetrekNG

    Anonymous committed patchset 1 of module CVSROOT to the NetrekNG CVS repository, changing 11 files.

    2005-12-28 17:10:36 UTC by nobody

  • Welcome to Open Discussion

    Welcome to Open Discussion.

    2005-12-28 16:09:39 UTC by nobody

  • Welcome to Developers

    Welcome to Developers.

    2005-12-28 16:09:39 UTC by nobody

  • Welcome to Help

    Welcome to Help.

    2005-12-28 16:09:39 UTC by nobody

  • netrekng

    ghermann registered the NetrekNG project.

    2005-12-28 16:09:38 UTC by ghermann

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