A graph-based procedural texture editor to create 2d seamless textures for real-time rendering applications.
Features
- Several Basis functions as Patterns: Perlin Noise, Cellular, Regular Functions...
- Loading of Bitmaps as Patterns
- Realtime OpenGL preview with Normal Mapping and Parallax Occlusion Mapping
License
GNU Library or Lesser General Public License version 3.0 (LGPLv3)Follow NeoTextureEdit
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