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Movie Masher

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Programming Languages: ActionScript

License: Mozilla Public License 1.1 (MPL 1.1)

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  • Comment: Support for Lighttpd Pseudo Streaming

    Streaming of any kind would take a major reworking of the loading mechanisms in Movie Masher - it was attempted a while back with Adobe's Media Server.

    2009-11-10 13:14:47 UTC by syntropo

  • Support for Lighttpd Pseudo Streaming

    Support for Lighttpd Pseudo Streaming over HTTP with mod_flvstreaming http://blog.lighttpd.net/articles/2006/03/09/flv-streaming-with-lighttpd.

    2009-11-10 03:21:34 UTC by nobody

  • Comment: play/pause/play/pause flv resets clip

    Confirmed - will try to fix in next version.

    2009-11-05 16:23:11 UTC by syntropo

  • How to remix, play video from web url(www)?

    I want to remix and play video to player moviemasher editor and player. I have tried doing it many ways but can't succeeded. Can any one help me to achieve this? Thanx in advance.

    2009-10-29 04:38:47 UTC by coolcoolguy

  • play/pause/play/pause flv resets clip

    1/play a flv-clip 2/ pause 3/ play 4/ pause 5/ play -> video clip starts playing from 0:0 Very easy to verify with the static example. I would like very much to see this bug fixed, so I can use moviemasher in an online video environment. Keep up the good work !

    2009-10-06 15:34:52 UTC by cvsoft

  • start movie

    Hi all, Is it possible to start a movie, let's say, 5 seconds after start ?.

    2009-10-06 09:19:59 UTC by cvsoft

  • Followup: RE: compile moviemasher

    Succeeded. For future reference, http://opensource.adobe.com/svn/opensource/flex/sdk/trunk/frameworks/projects/framework and get the mx package in the “src” directory!

    2009-10-02 15:09:57 UTC by cvsoft

  • Comment: .net Support

    The examples include some PHP files, but any CGI compatible language can be used.

    2009-10-01 12:47:23 UTC by syntropo

  • Base64Decoder

    The Base64Decoder file is not in mx/utils directory, so compilation fails. Greetings, Koen.

    2009-10-01 11:42:05 UTC by cvsoft

  • Followup: RE: compile moviemasher

    Another update :-), I noticed that Base64Decoder is not in the mx/utils directory. Can I file this as a bug report somewhere? Thanks.

    2009-10-01 11:40:37 UTC by cvsoft

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