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A native Mac OS X port of MAME

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Programming Languages: C, Objective C

License: MIT License

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browse code, statistics, last commit on 2008-04-29 svn co https://mameosx.svn.sourceforge.net/svnroot/mameosx mameosx

browse code, statistics http://mameosx.hg.sourceforge.net:8000/hgroot/mameosx/mameosx (read-only)

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  • Followup: RE: Freeze on Decoding

    I figured out what this issue is (since I was having it too). The problem is a corrupted cheat.dat file in the directory. Most users probably don't use the cheats (and the cheats aren't part of the download) so they don't see the issue. I believe that if you accidentally try to search/add a cheat rather than just enable/disable one, you can corrupt the file. If this happens, download a new...

    2009-10-01 20:05:33 UTC by burney

  • A native Mac OS X port of MAME

    ddribin changed the public information on the A native Mac OS X port of MAME project.

    2009-08-10 15:21:59 UTC by ddribin

  • It works. What about MESS?

    First of all thanks! it works, the first time I've gotten anything mess related to work on my Mac! I tried Clrmamepro on Wine and SDLMESS and lots of other things and not one of them played ball. But this did. You know I never played in the arcades - a big waste of money I thought. Its pretty impressive actually, looking at my tester Air Gallet. Still I am a home console man and wanted to...

    2009-06-07 23:40:35 UTC by darr

  • Comment: Mouse control of games appears to be broken

    This may have been fixed in the 0.124 release, as I don't see the problem on my system.

    2009-06-06 03:37:50 UTC by slurslee

  • Comment: Vector "Beam Width" option doesn't work

    Although the beam width doesn't work in-game, it does show up in screenshots made via F12.

    2009-06-06 03:34:31 UTC by slurslee

  • Cannot use triggers as buttons

    Several users have reported being unable to use buttons mapped as triggers on joysticks, mainly using the XBox 360 driver. The buttons register correctly in the diagnostic panel, and work properly in other emulators such as the latest MacMAME, but cannot be mapped from the Tab menu. These buttons are not actual triggers, but digital buttons corresponding to those inputs. Tested hardware was...

    2009-05-24 14:25:16 UTC by spankminister

  • Cannot use triggers as buttons

    Several users have reported being unable to use buttons mapped as triggers on joysticks, mainly using the XBox 360 driver. The buttons register correctly in the diagnostic panel, and work properly in other emulators such as the latest MacMAME, but cannot be mapped from the Tab menu. These buttons are not actual triggers, but digital buttons corresponding to those inputs. Tested hardware was...

    2009-05-24 07:25:15 UTC by spankminister

  • Sega Virtua Stick High Grade problems

    Anybody got a Sega Virtua Stick High Grade to work with MAME OSX? I own one if these sticks and try to use it with MAME OSX but it doesn't seems to work - am I doing something wrong? Thanks in advance. /K.

    2009-05-05 07:03:42 UTC by kt1970

  • Followup: RE: Further Development

    I second the question. Adi.

    2009-02-25 04:52:43 UTC by adisor19

  • Further Development

    I'm wondering since there hasn't been an update in almost a year if this project is dead?.

    2009-02-22 20:20:45 UTC by bdkennedy1

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