A experimental framework, based on the gloost framework, to generate and raycast Sparse Voxel Octrees. This project is heavily relying on the gloost framework.
Categories
Data VisualizationLicense
GNU General Public License version 3.0 (GPLv3)Follow libsvo
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Great stuff.
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Hi, I checked this out, but it seems the data svo file is located in your desktop. I tried modifying the code to use generated SVO using the octree_builder ( still your porject) and from the standford ply ./octree_builder -i bun_zipper.ply -s 524288 -d 8 but could not get it straight the generated file TreeletBuildManager_out.ia(500MB) is large, but the TreeletBuildManager_out.svo file is only 48 bytes. Is there something am I missing?