landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.

Features

  • -OpenCL accelerated terrain generation running solely on the GPU
  • -scriptable using python
  • -mostly templated modular C++ design seperating core and backends/frontends
  • -supports collision using bullet physics

Project Samples

Project Activity

See All Activity >

Categories

Games, 3D Rendering

License

GNU Library or Lesser General Public License version 2.0 (LGPLv2)

Follow landshade

landshade Web Site

Other Useful Business Software
$300 Free Credits for Your Google Cloud Projects Icon
$300 Free Credits for Your Google Cloud Projects

Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.

Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Start Free Trial
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of landshade!

Additional Project Details

Operating Systems

BSD, Linux, MinGW/MSYS2, Windows

Intended Audience

Developers, End Users/Desktop

User Interface

OpenGL

Programming Language

C++, GLSL (OpenGL Shading Language), Haskell, Python

Related Categories

Python Games, Python 3D Rendering Software, C++ Games, C++ 3D Rendering Software, Haskell Games, Haskell 3D Rendering Software, GLSL (OpenGL Shading Language) Games, GLSL (OpenGL Shading Language) 3D Rendering Software

Registered

2009-11-06