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Game exits when next turn is selected in multiplayer.
2009-12-01 20:06:35 UTC by jpc0
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Same problem on OpenSuse 11.2.
2009-11-21 15:26:15 UTC by nobody
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Looks like this might have something to do with the AI. Playing the introductory game with myself as one player and an IA (easy or normal) player resulted in a lockup with hour glass after just a few attacks. Using two players, played by myself, I was able to play through to conclusion.
I see a lot of complaints about this. Is there any interest in fixing?.
2009-11-15 02:32:18 UTC by jafcobend
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rpcgen committed revision 29 to the 8 Kingdoms SVN repository, changing 5 files.
2009-10-18 08:32:07 UTC by rpcgen
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groscask added rathbog to the 8 Kingdoms project.
2009-10-05 20:29:30 UTC by groscask
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groscask added trash1man to the 8 Kingdoms project.
2009-10-05 20:28:56 UTC by groscask
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groscask added chl501 to the 8 Kingdoms project.
2009-10-05 20:28:08 UTC by groscask
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groscask added jbarboza to the 8 Kingdoms project.
2009-10-05 20:26:24 UTC by groscask
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rpcgen committed revision 28 to the 8 Kingdoms SVN repository, changing 2 files.
2009-10-03 09:10:21 UTC by rpcgen
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Hi,
here's in the thing: we are currently on our way to redesign the whole game from the ground up. The sources on the SVN **are** buildable (this is one of our requirements), but they don't represent the complete game yet.
On the CVS, you'll find the sources for the game, but they are now considered legacy, and we won't work on those anymore.
So, it's quite the opposite of what you said...
2009-09-20 19:01:35 UTC by groscask