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gongminmin committed revision 1578 to the Klay Game Engine SVN repository, changing 1 files.
2009-11-12 07:43:49 UTC by gongminmin
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gongminmin committed revision 1577 to the Klay Game Engine SVN repository, changing 10 files.
2009-11-10 04:00:47 UTC by gongminmin
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gongminmin committed revision 1576 to the Klay Game Engine SVN repository, changing 36 files.
2009-10-31 11:18:13 UTC by gongminmin
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gongminmin committed revision 1575 to the Klay Game Engine SVN repository, changing 11 files.
2009-10-31 06:44:26 UTC by gongminmin
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gongminmin committed revision 1574 to the Klay Game Engine SVN repository, changing 8 files.
2009-10-28 17:07:11 UTC by gongminmin
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gongminmin committed revision 1573 to the Klay Game Engine SVN repository, changing 74 files.
2009-10-27 16:22:06 UTC by gongminmin
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gongminmin committed revision 1572 to the Klay Game Engine SVN repository, changing 2 files.
2009-10-23 16:29:03 UTC by gongminmin
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gongminmin committed revision 1571 to the Klay Game Engine SVN repository, changing 6 files.
2009-10-23 00:55:49 UTC by gongminmin
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Since the migration to OpenGL 3.2, I was getting a consistent compile error when building the OpenGL renderer noting that this identifier: "WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB" was undefined. It turns out that in the header that defines this bit value, it had it listed as: "#define WGL_CONTEXT_COMPATIBLE_PROFILE_BIT_ARB 0x00000002". I am unsure if this is an error with the source files...
2009-10-22 21:50:49 UTC by jgrochow
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gongminmin committed revision 1570 to the Klay Game Engine SVN repository, changing 1 files.
2009-10-20 05:43:20 UTC by gongminmin