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LICENSE.txt 2012-08-07 1.3 kB
README.txt 2012-08-07 1.9 kB
Kinect Flight Simulator.pdf 2012-08-07 500.2 kB
Kinect Flight Sim.zip 2012-08-07 3.9 MB
Totals: 4 Items   4.4 MB 0
==============Build Requirements==============
You will need to install the following to build and run
Kinect Flight: 

- Microsoft Kinect with USB / Power Y-cable 
	Cable: (http://www.sears.com/shc/s/p_10153_12605_SPM6045028902P?sid=IDx20101019x00001a&ci_src=14110944&ci_sku=SPM5860335704)
	Kinect for XBox 360: (http://www.amazon.com/Kinect-Sensor-Adventures-Xbox-360/dp/B002BSA298)
- Microsoft Kinect Beta SDK (http://www.microsoft.com/en-us/download/details.aspx?id=27876, see http://kinectforwindows.org/ for info on the new Kinect for Windows hardware and SDK)
- OpenTK C# bindings for OpenGL (http://www.opentk.com/)
- OpenAL (http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx)
- Microsoft Visual Studio or Visual C# Express
	(full version for UMass students and faculty: http://msdnaa.oit.umass.edu/Npacks.asp?pack=Developer%20Tools
	express: http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-csharp-express)

- Microsoft Kinect Speech SDKs 
	(as mentioned in http://kinectforwindows.org/download/readme.htm; be aware that
	if your platform is 64 bit __YOU MUST__ install __BOTH__ the 32 bit __AND__ 64 bit Speech platform
	runtime as mentioned on the site).  Install all three items listed on the Kinect for Windows readme site.  


==============Building and Running==============
Open the TestOpenTK2.sln file at the root of the project.  
From there you can build and run.  

==============Playing Instructions==============
Keyboard: 
Arrow keys: rotate / tilt plane
Page up / down: throttle up / down
Number keys 1-5: Different camera modes
T Key: Toon shading toggle
F Key: Fog toggle

Kinect: 
Tilt both arms: Roll plane
Raise arms: Nose down
Lower arms: Nose up
Get closer / farther from Kinect: Adjust throttle

Say a command (standard, fixed, first person, wide, doppler, fog, toon) to change environment / camera
Source: README.txt, updated 2012-08-07