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readme.txt 2015-03-09 1.4 kB
jewelhunt-code-69-trunk.zip 2015-03-09 6.5 MB
impcity_r008.7z 2015-03-09 9.5 MB
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Imp City
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Imp City is a proof of concept prototype, inspired by the old Dungeon Keeper game. It's about building an underground fortress and keeping your creatures happy.

In this prototype, you can:

You can order the imps to excavate new areas by clicking wall blocks.

You can declare a square as suitable for creature lairs by clicking the "bed" icon in the lower bar, and then clicking the square. A square can be home to several creatures.

You can revert from "change to lair" (or any other room type tool) to "excavate" by pressing the right mouse button.

The "food" icon works like the "bed" icon, just that it converts floor squares to farmland. Edible mushrooms will grow on the farmland. Larger areas of farmland are more efficient.

The "book" icon will some day build library rooms, but since I have no furniture for the libraries yet, it only changes the ground to golden. Creatures will use that space for meditative spinning exercises.

There are three imps in the demo, waiting for your command. As long as there is enough space for lairs, new creatures will enter the dungeon randomly through the tunnel portal.

You can save the game state by pressing "s", and load it again by pressing "l". There is only one saved game supported at the moment. The game data will be saved to the installation folder.

Project site:
http://sourceforge.net/projects/jewelhunt/
Source: readme.txt, updated 2015-03-09