Home
Name Modified Size InfoDownloads / Week
hale-0.7.0.zip 2017-12-21 30.0 MB
readme 2017-12-21 6.4 kB
hale-0.6.5.zip 2014-08-19 25.5 MB
hale-0.6.4.zip 2014-01-19 25.0 MB
hale-0.6.3.zip 2013-07-25 25.0 MB
hale-0.6.2.zip 2013-01-17 24.6 MB
hale-0.6.1.zip 2012-12-11 24.6 MB
updater.jar 2012-11-02 14.9 kB
hale-0.6.0.zip 2012-11-02 23.1 MB
hale-0.5.1.zip 2012-06-26 24.0 MB
hale-0.5.0.zip 2012-06-11 24.0 MB
hale-0.4.1.zip 2012-04-25 22.9 MB
hale-0.4.0.zip 2012-04-18 22.9 MB
hale-0.3.0.zip 2012-01-20 16.4 MB
hale-0.2.4.zip 2011-09-19 13.4 MB
hale-0.2.3.zip 2011-09-14 13.4 MB
hale-0.2.2.zip 2011-09-11 13.4 MB
hale-0.2.1.zip 2011-09-10 13.3 MB
hale-0.2.0.zip 2011-09-09 13.3 MB
hale-0.1.1a.zip 2011-05-25 22.1 MB
hale-0.1.0.zip 2011-05-17 22.0 MB
Totals: 21 Items   399.2 MB 3
Version 0.7.0 - 21 December, 2017
This is the final release of Hale - I did not finish all I intended for this release, but there are still a number of substantial improvements:

	Added Java 8 support - the game now runs with anything Java 6 and up as of this writing.
	The entire UI now uses a much nicer unified theme.
	Improved Quickbar abilities - now everything is organized for players in an automatic way.
	Characters can now be one of four new races - Dracona, Furfoot, Merling, and Trollkin.
	Two new roles - Monk and Spell Sword to choose from.
	Support a 2x resolution scaling option for high resolution monitors.
	The character sheet now shows additional and more accurate information.
	Tweaks, balancing, and fixes to many abilities and scripts.

Version 0.6.5 - 19 August, 2014

    Newly created parties can now be used in Pale Pass 2 and 3.  They will be leveled up and given appropriate equipment for the campaign.
    Improved item information shown in hover over
    Lowered combat priority of opening doors and containers
    New option to disable automatic view scrolling in combat
    Fixed several bugs with trading and dropping items
    Quest and text cleanup

Version 0.6.4 - 19 January, 2014

    Improved party movement mode
    Many UI enhancements to subwindows, especially the character sheet
    Minimap is smaller, more readable, and now allows quick scrolling
    AI improvements in targeting and spell selection
    Fixes for issues with many abilities
    Revamped War Wizard specialization
    Fixed several types of errors that occurred while saving and loading

Version 0.6.3 - 25 July, 2013

    Balance and fixes for several Warrior abilities
    Fixed several combat exploits
    Cleanup of stat and role descriptions
    Fixed some errors that occurred when saving / loading
    Various minor fixes

Version 0.6.2 - 17 January, 2013

    Fixed many abilities (especially Rogue abilities)
    Improved Minimap
    Enhanced message log now shows more consistent and detailed information
    Rebalanced some spells
    Cleanup and polish on campaign text and encounters

Version 0.6.1 - 11 December, 2012

    Fixed campaign bugs, including issues with final boss fight
    Balancing and fixing for many abilities
    Improved monster AI
    Fixed several inventory related bugs

Version 0.6.0 - 2 November, 2012

    Major code rewrite - almost all assets are now stored as JSON
    Added randomly generated magical loot
    Added many new recipes
    Improved user interface feedback in many areas
    Dozens of bug fixes and balance tweaks

Version 0.5.1 - 26 June, 2012

    Fixed issues with combat flow and the end of combat
    Added button to reset to default options
    Other interface fixes and improvements
    Improved balance and description of some abilities and spells

Version 0.5.0 - 11 June, 2012

    Pale Pass chapter 3 has been added.  This completes the Pale Pass campaign
    Rebalanced many abilities, enhanced graphical effects for others
    User interface enhancements and fixes, including bindable hotkeys
    Save Game format fixes
    Improvements to the updater
    Fixed many issues with content from Pale Pass 1 and 2

Version 0.4.1 - 25 April, 2012

    Added button to sort inventory
    Enhanced enemy AI which will make use of a wider range of spells and abilities
    Improved organization and balance of ability trees and ability progression; added a few new abilities
    Improved campaign balance and fixed several minor Campaign issues
    Various minor fixes

Version 0.4.0 - 18 April, 2012

    Hale now includes a built in update function, which checks for updates and allows easy installation
    Pale Pass continues with chapter 2
    Lots of new customization options for characters in appearance and abilities
    Specializations have been added, enabling further customization of your characters at mid to high levels
    Major user interface improvements: item crafting and enchantment improvements, support for drag and drop
    Many bug fixes and performance improvements, including a new more efficient text based save file format

Version 0.3.0 - 20 January, 2012

    An entirely new Campaign, Pale Pass has been developed
    Dozens of new spells and abilities have been added
    Improved terrain graphics and new tilesets
    Movement, attacks, camera scrolling, etc are all smoothly animated
    Many user interface improvements
    Tons of other improvements and bug fixes

Version 0.2.4 - 19 September, 2011
This will be the last version in the 0.2.x series unless there are major bugs reported

    Added background images for the title screen and loading screens
    Added a cutscene intro for the Test Campaign
    Implemented JSON support for datafiles

Version 0.2.3 - 14 September, 2011

    Many interface improvements, new icons, improved tooltips, etc
    Several methods of breaking the Tutorial have been fixed
    New interior floor tiles
    Added many new spell scrolls
    Loading screens are now shown when loading a campaign or saved game

Version 0.2.2 - 11 September, 2011

    Fixed issue with mouseover not always displaying correct description in character builder
    Fixed crash in new area dialog in campaign editor due to tilesets not working in zip package
    Fixed Features and Terrain mode not working due to tilesets issue above
    The tutorial should be much harder to break now

Version 0.2.1 - 10 September, 2011

    Added buttons to view Ability trees at any time in the "Abilities" tab of the Character Window
    Fixed bug causing trap to spring twice in the Tutorial, killing your character
    This version is compatible with Java 6 and later versions

Version 0.2.0 - 9 September, 2011
This version brings many improvements across all areas of the project:

    A new unified Abilities system, replacing the old Spells and Talents systems
    Much improved and simplified scripting support
    A revamped interface providing a better look and feel and potential for user configuration
    Lots of improved graphics in the portraits and spell effects
    Many hundreds of bug fixes in the code and the campaign content

Version 0.1.1 - 25 May 2011

    Various bug fixes

Version 0.1.0 - 17 May 2011

    Initial Release
Source: readme, updated 2017-12-21