GiGi is a small, efficient, and feature-rich C++ GUI for OpenGL. It is uses frame-based rendering and has fully customizable graphics, making it ideal for use in low- or high-frame rate applications and games.
License
GNU Library or Lesser General Public License version 2.0 (LGPLv2)Follow GiGi
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User Reviews
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This stuff is pretty hard to get working. Some people encounter segfaults when AdamParser.cpp is being compiled no matter which FLAGS are set or if we use boost-1.47 or boost-1.48.