A replacement STL implementation more suited for game development efforts, this project aims to create a cross platform STL library with the speed and memory management features that a modern console or PC game typically require.
License
MIT LicenseFollow Game STL
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This is a silly "copy" of the STL. Your vector data structure could have been more efficient. If anyone is targeting the PC, they would be better using the dinkumware STL implementation that comes with Visual Studio 7.1+