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DeSmuME

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Programming Languages: C++

License: GNU General Public License (GPL)

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browse code, statistics, last commit on 2010-01-01 svn co https://desmume.svn.sourceforge.net/svnroot/desmume desmume

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  • Comment: linux mic support is a joke

    skas, does the openal microphone work for you?.

    2010-01-07 18:17:42 UTC by riccardom

  • Comment: Traditional Chinese translation based on newest pot

    Applied, thanks.

    2010-01-07 14:34:56 UTC by riccardom

  • Comment: Map a keypress to a mouse-click at specific x/y coordinates

    This can already be done with Lua scripting for keyboard keys (or certain gamepad buttons, if the game doesn't need all of the buttons on the DS). Here's a Lua script that makes pressing the 'I' key drop the reserve item in NSMB, by touching the coordinate (215,250) whenever you press it: emu.registerbefore(function() if input.get().I then stylus.set{x=215, y=250, touch=true} end...

    2010-01-05 02:34:08 UTC by nitsuja

  • Map a keypress to a mouse-click at specific x/y coordinates

    I'd like it if I could assign a key or gamepad button to simulate a mouse-click at a user-defined location on the touchscreen. Games like New Super Mario Bros use regions of the touchscreen as virtual buttons and it would be nice if I could "click" the button by pressing a key of my choice, without needing to use the mouse.

    2010-01-05 00:52:04 UTC by doctordiablo

  • desmume fails to load when there is no sound device

    on windows (didn't test other systems though): if you launch desmume when no sound device is present, and desmume.ini is configured to DirectSound, or is not present at all (default settings), then it gives 2 error messageboxes end exits. problem is, the user can't change the settings since it's impossible to open the program. you could edit the ini file, but in first-run it doesn't exist...

    2010-01-04 11:23:56 UTC by yonizaf

  • clip cursor within the bottom screen

    Add an option to clip the cursor within the bottom screen. Benefits : 1. prevent accidental dragging of file into Desmume during gameplay 2. prevent clicking of unclickable areas during fullscreen mode 3. improve gameplay that requires fast sliding action of the stylus/mouse.

    2010-01-04 06:22:36 UTC by pokefan999

  • EFS support

    Can support for EFS (embed file system) be added to help homebrew developers who use it?.

    2010-01-03 08:34:10 UTC by kazowar

  • Comment: Pokemon Trading In-game.

    here! this is my save file and i want you to trade with the guy that wants magikarp just go inside the house behind u and talk to the guy.and don`t bother about the nickname of my pokemon.

    2010-01-03 08:15:45 UTC by absol3210

  • Comment: Pokemon Trading In-game.

    here! this is my save file and i want you to trade with the guy that wants magikarp just go inside the house behind u and talk to the guy.and don`t bother about the nickname of my pokemon.

    2010-01-03 08:15:43 UTC by absol3210

  • Comment: Pokemon Trading In-game.

    how about uploading a save state just before it happens to help.

    2010-01-03 03:00:13 UTC by nash679

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