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Home / BagaturEngine
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Parent folder
Totals: 5 Items   24.1 MB
older 2012-05-13 74 downloads
readme 2012-05-26 5.7 kB 118 downloads
BagaturEngine.1.2f.zip 2012-05-26 8.2 MB 97 downloads
BagaturEngine.1.2e.zip 2012-05-13 8.1 MB 150 downloads
BagaturEngine.1.2d.zip 2011-12-09 7.8 MB 215 downloads
Version 1.2f (26 May 2012) * SMP version is now working with full power - its strength is 50 ELO over the single core version. * Fixed bug which appears in rare cases and cause the engine to stop working Version 1.2e (12 May 2012) * 40 ELO stronger: optimized search - improved move ordering and search parameters Version 1.2d (9 December 2011) * 30 ELO stronger: optimized search - use the data from unsuccessful null move search in order not to reduce the strongest move of opponent * bugfix: "loss on time" introduced by version 1.2c Version 1.2c (4 December 2011) * 30 ELO stronger: optimized search by making null move heuristic a bit more aggressive Version 1.2b (3 November 2011) * bugfix: read and use the option set for threads count of SMP version Version 1.2a (30 October 2011) * 50 ELO stronger than version 1.2. Achieved by tuning of search algorithm. * Min threads count of SMP version are set to 2. Reported by Olivier Deville during OpenWar 9th Edition test games * Default process priority is set to 'normal' * Technical: Refactoring of configuration API & Impl code Version 1.2 (10 September 2011) * MultiPV search mode implemented! * Improved time-control of 'sudden death' playing mode (reported by Lars Hallerstrom during ChessWar XVII) * Reduced adaptive extensions in non-pv nodes for better and faster search. Now in most cases the engine succeed to make one additional iteration for the same time. * Evaluation: Increased King Safety weight with 10% Version 1.1.3 (27 August 2011) * Fixed "loss on time" issue during time-per-move mode. Reported by Olivier Deville during ChessWar XVII test games * Fixed "loss on time" issue in 40th move with tournament time controls like 40/X. Again catched and reported by Olivier Deville * Fixed issue in 64 bits EXE - again memory issue which appears in some rare cases * Updated readme files (e.g. credits section) * UCI: Usage of Transposition table entries' scores in PV nodes is implemented as UCI option (default value is false) * Technical: Trust window of MTD search is now adaptive and vary between 0 and 32 centipawn depending on the stability of the best move (bigger stability when one and the same best move appears in more search iterations) * Technical: Transposition table's entries (their scores) in PV nodes are used only if the length of the best line is enough (with the expected depth) * Technical: Big source code refactoring in regards to the changes of the configuration concept Version 1.1.2 (23 August 2011) * Hot-fix of memory issue. Engine hangs and throws OutOfMemory error after last memory tunings in version 1.1.1. Now it should work fine. * Decreased trust window of MTD Search from 8 to 0. Now each iteration needs a bit more researches but on the other hand more transposition table's entries has 'exact' type. * Enable the usage of transposition table's entries (their scores) also in PV nodes * UCI: Fixed issue in 'setoption' UCI command. Sometimes Arena sends not only name-value pair but also additional information. * Changed own opening book. The new one is based on Hitman 5.2. Version 1.1.1 (17 August 2011) * Added EXE files for 32 and 64 bits Windows platforms. Now the usage is easy and the engine could be used in different UIs (then Arena) like Fritz and Polyglot. * Default memory decreased from 256MB to 128MB. Could be set in the corresponding *.ini files to *exe files (or bat files if you don't use *.exe starters) * More efficient cache usage - Transposition Table 40% of the free memory, Eval Cache - 40% of the free memory, Pawns Eval Cache - 20 % of the free memory. * Directory structure of the distribution (zip file) is changed again. * Fixed 'slow search' problem. It appears sometimes with given combination of hardware/windows/java and is related with the limited speed of I/O operations with the file system and process streams. * UCI: uci options for evaluation function are implemented. Now the weights could be set from GUI. The following evaluation's components are included: King Safety, Mobility, Safe Mobility, Cental Space, Piece-Square, Pawns Structure, Passed Pawns. * UCI: Send search information more often to UCI GUI (not only with the best line / principal variation) * UCI: Go search with count of 'nodes' implemented * UCI: Move immediately if mate is found in 3 sequential search depths Version 1.1.0 (2 August 2011) * Pondering mode implemented! Mate distance pruning disabled during Pondering. * Added to-do list in the distribution. Feel free to contribute. :-) * Bagatur's LOGO changed. Many thanks to Dusan Stamenkovic, http://www.chessmosaic.com/ * Improved time management: work well in tournament mode (with given moves to the next control a.k.a. 'movestogo' property of 'go' UCI command) * Fixed bug reported during ChessWar XVII: Use 'long algebraic notation' instead of SAN in order to be UCI compatible * Fixed bug reported during ChessWar XVII: Parallel search is now optional. Two separate *.bat files are created for running Bagatur on either signle-core or multi-core. * Disable usage of opening book and single reply optimization during analyze mode * Improved read-me file: Fixed typos. Added 'Clarifications' section. Added 'Credits' section. * Changed directory structure of the distribution. Added 'bin' and 'dat' folders. Version 1.0.1 (22 July 2011) * Fixed bug reported during ChessWar XVII: "Loss on time" in games with fixed time (without time's increment per move) * Reduced debug information in the engine's log file Version 1.0.0 (27 Feb 2011) * Initial code base
Source: readme, updated 2012-05-26