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#136 Illusion Of Time/Gaia intro graphics bug

windows
closed
nobody
None
5
2005-12-06
2005-02-21
No

I've noticed a little bug with graphics in the intro of
Illusion Of Time/Gaia. It occurs in all versions I've
tested; (U), (E), (Sp)...

The problem is in the intro, when The Tower of Babel
appears from above and it begins to move far away.
Then, the screen pauses for a moment and the graphics
become corrupted showing three Towers of Babel
instead of one. (Screenshots attached)

This is the NSRT ROM info:
---------------------Internal ROM Info-----------------
File: Illusion of Time (Sp).SMC
Name: ILLUSION OF TIME SPN Company: Nintendo
Header: NSRT Bank: HiROM
Interleaved: No SRAM: 64 Kb
Type: Normal + Batt ROM: 16 Mb
Country: Spain Video: PAL
ROM Speed: 120ns (FastROM) Revision: 1.0
Checksum: Good 0xB752 CRC32: 7C305DC8
--------------------------Database-------------------
Name: Illusion of Time
Country: Spain Revision: 1.0
Port 1: Gamepad Port 2: Gamepad
Genre 1: Adventure Genre 2: RPG
-------------------------NSRT Header-----------------
Version: 2.2
Port 1: Gamepad Port 2: Gamepad

I'm using Win32-ZSNES v1.42 in Windows XP, but this
also happens in v1.41 and v1.40.

Discussion

  • Zósite Kónstyte Styles

    Intro - Tower of Babel BEFORE the bug

     
  • Zósite Kónstyte Styles

    Intro - Tower of Babel AFTER the bug

     
  • Chris Sheehan

    Chris Sheehan - 2005-02-22
    • status: open --> pending
     
  • Carlos Roberts (BaD.BoY)

    Logged In: YES
    user_id=1207865

    Bug transferred to Bugzilla.

     
  • Chris Sheehan

    Chris Sheehan - 2005-12-06

    Logged In: YES
    user_id=294884

    Thank you for transferring to Bugzilla already. Closed

     
  • Chris Sheehan

    Chris Sheehan - 2005-12-06
    • status: pending --> closed
     

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