From: <se...@us...> - 2009-09-03 19:44:45
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Revision: 8081 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8081&view=rev Author: sendai Date: 2009-09-03 19:44:37 +0000 (Thu, 03 Sep 2009) Log Message: ----------- Fix crash if map preview used during map download. Closes ticket:756 reported by Firechkn34. Modified Paths: -------------- trunk/src/multiint.c trunk/src/multiplay.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-09-05 10:58:13
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Revision: 8086 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8086&view=rev Author: sendai Date: 2009-09-05 10:57:59 +0000 (Sat, 05 Sep 2009) Log Message: ----------- Fix state machine bugs when going from skirmish and challenge and back. Also disable accept button in limits dialog when in challenge mode. Modified Paths: -------------- trunk/src/multiint.c trunk/src/multilimit.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-09-09 22:23:31
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Revision: 8093 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8093&view=rev Author: i-nod Date: 2009-09-09 22:23:22 +0000 (Wed, 09 Sep 2009) Log Message: ----------- Code changes for Multiple muzzle flashes feature. Modified Paths: -------------- trunk/src/combat.c trunk/src/component.c trunk/src/component.h trunk/src/display3d.c trunk/src/droid.c trunk/src/structure.c trunk/src/weapondef.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-09-10 10:22:16
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Revision: 8095 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8095&view=rev Author: i-nod Date: 2009-09-10 10:22:09 +0000 (Thu, 10 Sep 2009) Log Message: ----------- Some fixes for Multiple muzzle flashes feature #824 and #909, #910. Modified Paths: -------------- trunk/src/component.c trunk/src/display3d.c trunk/src/projectile.c trunk/src/scriptfuncs.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-09-10 23:41:37
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Revision: 8096 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8096&view=rev Author: i-nod Date: 2009-09-10 23:41:21 +0000 (Thu, 10 Sep 2009) Log Message: ----------- Switched UDWORD for unsigned int. See #909. Modified Paths: -------------- trunk/src/component.c trunk/src/display3d.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-09-19 21:13:47
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Revision: 8163 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8163&view=rev Author: i-nod Date: 2009-09-19 21:13:40 +0000 (Sat, 19 Sep 2009) Log Message: ----------- Additional code changes for Multiple muzzle flashes feature #824. Will handle projectile spawn locations for the feature. Modified Paths: -------------- trunk/src/component.c trunk/src/display3d.c trunk/src/droid.c trunk/src/structure.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-10-01 00:39:50
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Revision: 8196 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8196&view=rev Author: i-nod Date: 2009-10-01 00:39:34 +0000 (Thu, 01 Oct 2009) Log Message: ----------- A small cleanup in runLoadSave function (plus ForceEditor remnants were removed). Resolved two MSCV warnings of unreachable code in changeColour and secondaryGetState. Modified Paths: -------------- trunk/src/loadsave.c trunk/src/loadsave.h trunk/src/multiint.c trunk/src/order.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <the...@us...> - 2009-10-31 21:17:40
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Revision: 8338 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8338&view=rev Author: the_cybersphinx Date: 2009-10-31 21:17:33 +0000 (Sat, 31 Oct 2009) Log Message: ----------- Fix two clang compiler errors. Closes #1026. Modified Paths: -------------- trunk/src/keymap.c trunk/src/message_parser.y This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-11-01 00:37:05
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Revision: 8353 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8353&view=rev Author: buginator Date: 2009-11-01 00:36:57 +0000 (Sun, 01 Nov 2009) Log Message: ----------- Forgot to svn delete these files, and update the Makefile.am as well. Modified Paths: -------------- trunk/src/Makefile.am Removed Paths: ------------- trunk/src/stats-db2.c trunk/src/stats-db2.h trunk/src/stats-db2.tpl trunk/src/stats-db2.tpl.sql.c trunk/src/stats-db2.tpl.struct.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-11-20 23:42:04
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Revision: 8420 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8420&view=rev Author: zarelsl Date: 2009-11-20 23:41:58 +0000 (Fri, 20 Nov 2009) Log Message: ----------- * Make repair turrets fidget less before starting to repair. * Let repair turrets follow units they're repairing even when in Hold Position, if ordered explicitly to repair. * Allow Alt+click to unload transports. Modified Paths: -------------- trunk/src/action.c trunk/src/mission.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-11-21 07:09:13
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Revision: 8433 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8433&view=rev Author: zarelsl Date: 2009-11-21 07:09:07 +0000 (Sat, 21 Nov 2009) Log Message: ----------- Commit patch #8421: * You can now repair allied units. * You can now repair allied structures. * You can now upgrade allied structures. * You can now rearm VTOLs on allied rearming pads. * You can now repair your units at allied repair facilities. * You can now guard allied units (trucks, sensors, and commanders) and structures. * You get a selection cursor when mousing over LasSat, to make it clearer that it's selectable. * You get the OBSERVE cursor for attack-move, the EMBARK cursor for unload transport, etc. * A few other minor cursor fixes. Cursors should now reflect what happens when you click on them significantly more of the time. * Clicking on a transport with no cyborgs selected will select the transport, instead of doing nothing. * You can attack (and actually damage) your own units/structures with Alt+click, now. Still doesn't work with LasSat, to prevent backstabbing allies by moving an expendable unit into their base. For the same reason, Alt+click only works on your own units, not on your allies'. * Alt+click works on Mac OS X now. Modified Paths: -------------- trunk/src/display.c trunk/src/droid.c trunk/src/order.c trunk/src/structure.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-11-21 14:12:34
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Revision: 8439 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8439&view=rev Author: sendai Date: 2009-11-21 14:12:27 +0000 (Sat, 21 Nov 2009) Log Message: ----------- Fix problems finishing repairs of expensive but weak structures. Patch by myself and Samowar. Closes ticket:604 and closes ticket:1077 Modified Paths: -------------- trunk/src/droid.c trunk/src/structure.c trunk/src/structure.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-11-22 17:11:43
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Revision: 8485 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8485&view=rev Author: buginator Date: 2009-11-22 17:11:34 +0000 (Sun, 22 Nov 2009) Log Message: ----------- *Change* MaxDroidsAllowedPerPlayerMultiPlayer from 300 to 150 to mitigate (potential) bandwidth issues. *Change* Try to mitigate turnOffMultiMsg() via setting isMPDirtyBit when needed. *Change* Sync code is now run when isMPDirtyBit is set or 135ms has expired for droids / power / structures (45ms per frame (locked) so ~ every 3 itterations). *Change* MAX_BYTESPERSEC bump up to 7K from ~3.3K to mitigate when we can sync. *Change* When we have reached MAX_BYTESPERSEC limit, inform of this event in the logs (r8369) Modified Paths: -------------- trunk/src/multiplay.c trunk/src/multiplay.h trunk/src/multisync.c trunk/src/structure.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-11-24 23:16:30
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Revision: 8510 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8510&view=rev Author: i-nod Date: 2009-11-24 23:16:17 +0000 (Tue, 24 Nov 2009) Log Message: ----------- - Removed a 'jerk' feature. - Made limiter cancel description smaller. Modified Paths: -------------- trunk/src/multiint.c trunk/src/multilimit.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <i-...@us...> - 2009-11-24 23:39:34
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Revision: 8511 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8511&view=rev Author: i-nod Date: 2009-11-24 23:39:20 +0000 (Tue, 24 Nov 2009) Log Message: ----------- - New parameters system for button creation on the frontend menu. You can Or WBUT_SECONDARY (enables right clicking), WBUT_TXTCENTRE (centered text), WBUT_DISABLE (disable button) for desired effects. - Enabled right clicking for resolution option. Get a higher one by left-clicking and a lower one by right-clicking. Modified Paths: -------------- trunk/src/frontend.c trunk/src/frontend.h trunk/src/multiint.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-11-26 18:30:51
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Revision: 8523 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8523&view=rev Author: buginator Date: 2009-11-26 18:30:41 +0000 (Thu, 26 Nov 2009) Log Message: ----------- Init AI colors fixes ticket:1070 Also slight fix to a few comments & a debug statement (r8409) Modified Paths: -------------- trunk/src/component.c trunk/src/component.h trunk/src/data.c trunk/src/multiplay.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-11-26 18:40:03
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Revision: 8528 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8528&view=rev Author: buginator Date: 2009-11-26 18:39:52 +0000 (Thu, 26 Nov 2009) Log Message: ----------- In skirmish only, do not show proximity messages for oil resources. Instead, all oil resources are always visible. Also add oil resources to the radar map. See ticket:1087 for discussion. (r8444) Modified Paths: -------------- trunk/src/message.c trunk/src/radar.c trunk/src/visibility.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-11-26 18:42:15
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Revision: 8529 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8529&view=rev Author: buginator Date: 2009-11-26 18:42:08 +0000 (Thu, 26 Nov 2009) Log Message: ----------- die dpid die! Remove 'dpid' in some comments / strings. (r8457) Modified Paths: -------------- trunk/src/multijoin.c trunk/src/multijoin.h trunk/src/multiplay.c trunk/src/multirecv.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-11-29 07:24:29
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Revision: 8559 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8559&view=rev Author: zarelsl Date: 2009-11-29 07:24:22 +0000 (Sun, 29 Nov 2009) Log Message: ----------- Multiplayer game setup screen changes: Sort player list by map position, show color/position of AI players, hide team selector when not in Locked Teams, widen Players box. Modified Paths: -------------- trunk/src/multiint.c trunk/src/multiint.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-11-30 02:44:29
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Revision: 8586 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8586&view=rev Author: zarelsl Date: 2009-11-30 02:44:20 +0000 (Mon, 30 Nov 2009) Log Message: ----------- Always proximity messages - just don't blink them on the map in skirmish. Also make sure oil resources are always shown, not just when visibleObject is called. Modified Paths: -------------- trunk/src/intdisplay.c trunk/src/message.c trunk/src/radar.c trunk/src/visibility.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-12-06 12:47:49
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Revision: 8625 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8625&view=rev Author: zarelsl Date: 2009-12-06 12:47:41 +0000 (Sun, 06 Dec 2009) Log Message: ----------- Fix a bug that caused transporter not to disembark when auto-repairing. Also allow disembark order to be queued (shift+alt+click). Modified Paths: -------------- trunk/src/order.c trunk/src/transporter.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-12-07 20:29:11
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Revision: 8637 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8637&view=rev Author: zarelsl Date: 2009-12-07 20:29:05 +0000 (Mon, 07 Dec 2009) Log Message: ----------- Add the multiplayer alliances menu to the Intelligence menu - makes it easier for players to discover it, and helps players who don't have a Num-Enter button. Modified Paths: -------------- trunk/src/intelmap.c trunk/src/multimenu.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-12-14 21:54:52
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Revision: 8697 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8697&view=rev Author: sendai Date: 2009-12-14 21:54:45 +0000 (Mon, 14 Dec 2009) Log Message: ----------- Move player field into SIMPLE_OBJECT instead of duplicating it in every object type. Modified Paths: -------------- trunk/src/basedef.h trunk/src/projectiledef.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-12-19 01:18:14
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Revision: 8747 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8747&view=rev Author: buginator Date: 2009-12-19 01:18:06 +0000 (Sat, 19 Dec 2009) Log Message: ----------- Fix a couple compiler warnings about floats (or lack thereof) Modified Paths: -------------- trunk/src/projectile.c trunk/src/scriptfuncs.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-12-20 19:34:24
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Revision: 8765 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=8765&view=rev Author: sendai Date: 2009-12-20 19:34:17 +0000 (Sun, 20 Dec 2009) Log Message: ----------- Add a new droid variable frustration that is set each time it gets stuck. For a time after, the droid will fire on any destructible features nearby if there is nothing else to fire at. This might clear the way in some cases. This closes ticket:1165 Modified Paths: -------------- trunk/src/ai.c trunk/src/droid.c trunk/src/droiddef.h trunk/src/move.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |