From: <za...@us...> - 2009-04-08 11:46:58
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Revision: 6980 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=6980&view=rev Author: zarelsl Date: 2009-04-08 11:46:49 +0000 (Wed, 08 Apr 2009) Log Message: ----------- Commit patch #351: Hide resolutions smaller than Warzone supports. Modified Paths: -------------- trunk/src/configuration.c trunk/src/frontend.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-04-09 09:03:05
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Revision: 6983 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=6983&view=rev Author: sendai Date: 2009-04-09 09:03:01 +0000 (Thu, 09 Apr 2009) Log Message: ----------- Improve assert message when getting the gridRemove crash. Modified Paths: -------------- trunk/src/droid.c trunk/src/droid.h trunk/src/mapgrid.c trunk/src/move.h trunk/src/objects.c trunk/src/objects.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-04-09 10:00:37
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Revision: 6987 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=6987&view=rev Author: sendai Date: 2009-04-09 10:00:22 +0000 (Thu, 09 Apr 2009) Log Message: ----------- Improved text for energy bar display. Patch by Adam Olsen in ticket:372 Modified Paths: -------------- trunk/src/display3d.c trunk/src/display3d.h trunk/src/keybind.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-04-11 00:38:38
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Revision: 7009 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7009&view=rev Author: zarelsl Date: 2009-04-11 00:38:28 +0000 (Sat, 11 Apr 2009) Log Message: ----------- Allow queuing of DORDER_SCOUT (shift+click) Modified Paths: -------------- trunk/src/display.c trunk/src/order.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <git...@us...> - 2009-04-15 18:37:56
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Revision: 7031 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7031&view=rev Author: gitsvngateway Date: 2009-04-15 18:37:10 +0000 (Wed, 15 Apr 2009) Log Message: ----------- Use a default map of Sk-Rush to prevent victory from being declared after 10 seconds when starting a multiplayer skirmish game with the default config values. From: Gerard Krol <ge...@gn...> Modified Paths: -------------- trunk/src/configuration.c trunk/src/configuration.h trunk/src/multiint.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <git...@us...> - 2009-04-18 14:23:13
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Revision: 7064 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7064&view=rev Author: gitsvngateway Date: 2009-04-18 13:37:57 +0000 (Sat, 18 Apr 2009) Log Message: ----------- Add comments for the terrain renderer and remove a small piece of depreciated code for tile highlighting. From: Gerard Krol <ge...@gn...> Modified Paths: -------------- trunk/src/map.h trunk/src/terrain.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-04-19 12:59:10
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Revision: 7069 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7069&view=rev Author: sendai Date: 2009-04-19 12:59:03 +0000 (Sun, 19 Apr 2009) Log Message: ----------- Port over fix for division by zero crash in averagePing() function from netplay branch. Add some stylistic fluff from netplay branch to reduce diff impact when merge time comes. Modified Paths: -------------- trunk/src/game.c trunk/src/game.h trunk/src/multiplay.c trunk/src/multisync.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-04-19 13:17:10
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Revision: 7070 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7070&view=rev Author: sendai Date: 2009-04-19 13:17:02 +0000 (Sun, 19 Apr 2009) Log Message: ----------- Fix ticket:7033 units exploding into the wrong colours reported by Mysteryem. Also clean up effects.h a bit. Modified Paths: -------------- trunk/src/effects.c trunk/src/effects.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <git...@us...> - 2009-04-20 17:30:11
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Revision: 7096 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7096&view=rev Author: gitsvngateway Date: 2009-04-20 17:29:26 +0000 (Mon, 20 Apr 2009) Log Message: ----------- When starting construction buildings will only have 10% of their final health. This will go up during construction. From: Gerard Krol <ge...@gn...> Modified Paths: -------------- trunk/src/display3d.c trunk/src/droid.c trunk/src/order.c trunk/src/structure.c trunk/src/structure.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <git...@us...> - 2009-04-20 17:31:01
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Revision: 7097 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7097&view=rev Author: gitsvngateway Date: 2009-04-20 17:30:06 +0000 (Mon, 20 Apr 2009) Log Message: ----------- When constructing a building, producing a droid or researching something, power is now used gradually instead of being accrued before the process starts. As repairing droids was almost free anyway, it does no longer use any power now. From: Gerard Krol <ge...@gn...> Modified Paths: -------------- trunk/src/action.c trunk/src/droid.c trunk/src/droiddef.h trunk/src/game.c trunk/src/intdisplay.c trunk/src/keybind.c trunk/src/loop.c trunk/src/mission.c trunk/src/mission.h trunk/src/multimenu.c trunk/src/order.c trunk/src/power.c trunk/src/power.h trunk/src/scriptfuncs.c trunk/src/structure.c trunk/src/structure.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <git...@us...> - 2009-04-24 13:22:50
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Revision: 7163 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7163&view=rev Author: gitsvngateway Date: 2009-04-24 12:16:13 +0000 (Fri, 24 Apr 2009) Log Message: ----------- The bad hack the "work harder" cheat was using did not play well with the power code. It now just marks the research as finished instead of giving lots of power and research time. From: Gerard Krol <ge...@gn...> Modified Paths: -------------- trunk/src/keybind.c trunk/src/structure.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-04-26 21:35:35
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Revision: 7172 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7172&view=rev Author: buginator Date: 2009-04-26 21:35:32 +0000 (Sun, 26 Apr 2009) Log Message: ----------- closes ticket:37 Which had a bad case of bitrot. Adds a new console command 'showorders' (Must be in debug/cheat mode) This toggle allows realtime information on the selected unit, and always shows the order / action it is doing. When the unit is deselected, then it doesn't display anything. Modified Paths: -------------- trunk/src/cheat.c trunk/src/display.c trunk/src/display3d.c trunk/src/display3d.h trunk/src/keybind.c trunk/src/keybind.h trunk/src/order.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-04-28 22:39:29
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Revision: 7233 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7233&view=rev Author: zarelsl Date: 2009-04-28 22:39:19 +0000 (Tue, 28 Apr 2009) Log Message: ----------- Commit patch #413: A minor fix to the order/action code, and a partial rewrite of the repair facility code. It fixes a few bugs, including: Droids with Hold Position and Fire-At-Will will fire upon anything that comes within range. Droids waiting for repair with Fire-At-Will will fire upon anything that comes within range. Droids waiting for repair will "snap out of" whatever they're doing and get repaired when it's their turn at a repair facility (fixes bug #92). Droids returning for repair that lose sight of their target will try again (might fix bug #360). Trucks will not help enemies build structures (generally only happened if two trucks were going for the same oil resource). Repair facilities with nothing better to do will repair nearby units. Modified Paths: -------------- trunk/src/action.c trunk/src/display3d.c trunk/src/order.c trunk/src/structure.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-05-01 07:14:32
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Revision: 7258 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7258&view=rev Author: zarelsl Date: 2009-05-01 07:14:31 +0000 (Fri, 01 May 2009) Log Message: ----------- Misc. multiplayer bugfixes. Modified Paths: -------------- trunk/src/multigifts.c trunk/src/multiint.c trunk/src/multiint.h trunk/src/multijoin.c trunk/src/multiopt.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <za...@us...> - 2009-05-01 08:47:44
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Revision: 7260 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7260&view=rev Author: zarelsl Date: 2009-05-01 08:47:42 +0000 (Fri, 01 May 2009) Log Message: ----------- More order/action bugfixes, and some miscellaneous bugfixes, namely: * Make sure all turrets shoot at things they're ordered to shoot at * Make sure all turrets shoot at things they're supposed to shoot at (this fixes all the multiturret behavior bugs) * Stop an assert relating to auto-repair * Internationalize "Hydra" * Stop repair facility from trying to repair dead units * Comment the update stage of DACTION_ATTACK and Repair Facility very well. Modified Paths: -------------- trunk/src/action.c trunk/src/design.c trunk/src/order.c trunk/src/structure.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-05-03 14:12:16
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Revision: 7280 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7280&view=rev Author: sendai Date: 2009-05-03 14:12:06 +0000 (Sun, 03 May 2009) Log Message: ----------- Stylistic cleanup of bridge code Modified Paths: -------------- trunk/src/bridge.c trunk/src/bridge.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-05-03 14:55:05
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Revision: 7281 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7281&view=rev Author: sendai Date: 2009-05-03 14:54:55 +0000 (Sun, 03 May 2009) Log Message: ----------- Attempt to fix ticket:449 - Warzone crashed when destroyed repair facility. Reviewed by Zarel. Modified Paths: -------------- trunk/src/action.c trunk/src/droid.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-05-04 19:32:19
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Revision: 7320 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7320&view=rev Author: sendai Date: 2009-05-04 19:32:14 +0000 (Mon, 04 May 2009) Log Message: ----------- Make sure we clean up allocated memory from effects to stop memory checkers from complaining. Reviewed by devurandom. Modified Paths: -------------- trunk/src/effects.c trunk/src/effects.h trunk/src/init.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-05-06 02:57:43
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Revision: 7336 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7336&view=rev Author: buginator Date: 2009-05-06 02:57:30 +0000 (Wed, 06 May 2009) Log Message: ----------- * Don't abort() because a string can't be found. * Don't abort() because we cannot find a Droid template. Modified Paths: -------------- trunk/src/game.c trunk/src/stats.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-05-10 03:38:14
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Revision: 7384 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7384&view=rev Author: buginator Date: 2009-05-10 03:38:13 +0000 (Sun, 10 May 2009) Log Message: ----------- Artillery prediction fix. patch by Rhamphoryncus (Adam Olsen) fixes ticket:374 Thanks to per for the conversion Modified Paths: -------------- trunk/src/combat.c trunk/src/projectile.c trunk/src/projectile.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <the...@us...> - 2009-05-12 20:37:42
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Revision: 7401 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7401&view=rev Author: the_cybersphinx Date: 2009-05-12 20:37:22 +0000 (Tue, 12 May 2009) Log Message: ----------- Remember player number and tech level for map selection screen Change the default player number to 4, since the default map is a four player map. The player number/tech level is only for the current game, not saved in the config file. Modified Paths: -------------- trunk/src/multiint.c trunk/src/multimenu.c trunk/src/multimenu.h This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-05-13 20:05:41
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Revision: 7408 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7408&view=rev Author: sendai Date: 2009-05-13 20:05:33 +0000 (Wed, 13 May 2009) Log Message: ----------- Streamline the path-finding interface a bit to prepare for more data being used to evaluate paths. We now pass the entire PATHJOB struct to the A* function. No actual behavioural changes yet. Modified Paths: -------------- trunk/src/astar.c trunk/src/astar.h trunk/src/fpath.c trunk/src/fpath.h trunk/src/map.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-05-16 03:34:01
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Revision: 7442 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7442&view=rev Author: buginator Date: 2009-05-16 03:33:49 +0000 (Sat, 16 May 2009) Log Message: ----------- When on a mission, and the map size changes (*scroll limits change midgame*), we need to make sure that the radar buffer gets reset to the new size of the map. Fixes ticket:479 (again) and also ticket:494 (which is basically a duplicate of ticket:479) NOTE: need a Expand_Limbo mission savegame to more fully test this. See notes in structure.c Modified Paths: -------------- trunk/src/radar.c trunk/src/scriptfuncs.c trunk/src/structure.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <se...@us...> - 2009-05-22 14:14:46
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Revision: 7493 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7493&view=rev Author: sendai Date: 2009-05-22 13:50:18 +0000 (Fri, 22 May 2009) Log Message: ----------- Use assert or return macro in action.c and mapgrid.c Modified Paths: -------------- trunk/src/action.c trunk/src/mapgrid.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <bug...@us...> - 2009-05-25 01:22:32
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Revision: 7542 http://warzone2100.svn.sourceforge.net/warzone2100/?rev=7542&view=rev Author: buginator Date: 2009-05-25 00:30:53 +0000 (Mon, 25 May 2009) Log Message: ----------- *Change* how many savegames we have (now a max of 36). Report the savegame name on the console when we save. Thanks to cybersphinx for the centering fix closes ticket:535 Modified Paths: -------------- trunk/src/game.c trunk/src/hci.c trunk/src/loadsave.c trunk/src/loop.c trunk/src/mission.c This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |