Visix graphics support library News
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The new release made the move from C to C++, using template magic to support any possible RGB-based pixel format. You now can define your own pixel formats with just a few lines of code and let the compiler generate optimized alpha-blending and pixel format conversion code for you.
Other enhancements include better line clipping, which now takes into account which fraction of a slice left the clipping area to avoid jumpiness on fixed lines scrolling out of the screen. A cleverly optimized polygon drawing function also makes its first appearance with this release.
Requires an up-to-date C++ compiler (in other words, no support for Visual Studio .NET 2002 and Visual C++ 6.0 anymore, sorry folks!)