VITIELLO - 2012-02-17

Do you know if it possible to realize the following scheme with VirtualGL ?

The scheme describes the following use case :

An application located on a platform P1 (which has no 3D hardware acceleration support but communicates with other applications through inter-process communications (IPC)) calls OpenGL commands redirected to a remote X server on a P2 platform which has a good 3D hardware acceleration. The 3D rendering is displayed in this P2 platform.

This use case could take advantages of the communication inter-processus with a remote 3D acceleration on another platform. The display could be done on the platform P2 or P1 via the VirtualGL client/server feature.