Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
Features
- Molecular Visualization
- VR
- Interactive Molecular Dynamics Simulations
- Coarse-Grained (CG) Models (MARTINI/HireRNA/OPEP...)
License
GNU General Public License version 3.0 (GPLv3)
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Software gets stable and efficient.