SDL Game Engine News
Brought to you by:
god64
The new features are:
* Game States
* Walkpoints for sprites
* New drawing functions: sgeDrawPixel, sgeDrawLine
* Open2x support
* Syllable support
Through game states you can split your game into logical units, like main menu, game loop, load screen, etc. and easy switch between them
Walkpoints allow you to give a list of coordinates to a sprite, which it will automatically walk through at a speed you give it.