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#5848 ANDROID: Can't "hold" left mouse button

Monkey Island 3
open
nobody
5
2011-09-23
2011-09-23
Drakkie
No

In the official 1.3.0 Android port of SCUMMVM it is not possible to play Monkey Island 3 properly anymore.

Holding the left mouse button to bring up the command coin is no longer possible because holding the mouse button has been mapped to right mouse and middle mouse.

Discussion

  • digitall

    digitall - 2011-09-23

    drakkie: Please confirm that you have read the control input instructions indicated on the Wiki and in the README.android and this is not a case of touchscreen mode etc.:
    http://wiki.scummvm.org/index.php/Android#Controls

    From reading the description there, I do suspect you are correct in this being an issue...

     
  • digitall

    digitall - 2011-09-23
    • summary: Can't "hold" mouse button --> ANDROID: Can't "hold" left mouse button
     
  • digitall

    digitall - 2011-09-23
    • assigned_to: nobody --> dhewg
     
  • digitall

    digitall - 2011-09-23
    • assigned_to: dhewg --> nobody
     
  • Drakkie

    Drakkie - 2011-09-23

    I have read the readme, whichI have based my description on. As additional information, I am playing on an asus transformer eeepad, and have tried the mixed mode thing for the mouse, to no avail.

     
  • digitall

    digitall - 2011-09-23

    drakkie: Thanks. I suspected this was the case. Our Android maintainer will need to take a look and work out a fix for this...
    This is a bit tricky as emulating all the possible controls for a 2/3 button mouse with the Android Touchscreen/Tap API, which may not give a full set of up/down/move events is not a simple mapping. Please standby...

     
  • fuzzie

    fuzzie - 2011-10-23

    As just discussed on IRC, it would be nice to have per-game input options so this could be configured cleanly, but I don't see any way to hook this into the GUI - my thought is an 'device-specific options' button stuffed somewhere which we can hide on backends which don't have any.