I'm experiencing random crashes with the Windows daily build dated March, 30 downloaded from the ScummVM website. They usually occur before any major event, or when changing scenes. I wonder if this recent patch commit has something to do with it:
https://sourceforge.net/tracker/?func=detail&aid=3194044&group_id=37116&atid=418822
OS: XP SP2
And no output messages on the console either, just a crash without any warning messages.
Could you retest with the latest code/daily build?
I have fixed several memory errors in revision r3dc87c4.
Thanks
This tracker item is pending response by the submitter; we
cannot continue processing it before that happens. As a
consequence, its status has been set to "Pending". It will
automatically revert to "Open" once a new comment is made to
this item. If no response is made within 14 days, it will
automatically be closed.
Thank you.
Finished the game with the latest build. No more crashes to the desktop, but encountered some palette problems and occasional freezes. Check the savegame below to see some weird problems in the alligator room.
Click on the door at the left to see the problem
Screenshot of the alligator room
I adjusted the bug description
This bug is nice to get fixed before the release. Raising priority for keeping the track.
alligator palette prb fixed in rev a383fe4