ScummVM 1.0.0 (Nov 8 2009 11:04:03)
load attached save state
try exit to left part of screen
following cutscene will fall to debugger with " (70:127:0x4F): Unknown Chunk found at 95687e: ...., -622395868" message
you may also try following sequence instead of loading save state:
load game with -b 630 params
use stan card with locked door
open bed
use all nails with bed
use crawbar with hole
use crawbar with bed
take ring
I can't reproduce this on my Linux box with the English version of the game, neither with 1.0.0 nor the trunk. Valgrind reports no errors with the trunk either. The "Unknown Chunk" error comes, not surprisingly, from the SMUSH cutscene player. It expects to find an AHDR or FRME chunk, but in your case it found something else. This is what that part of moreslaw.san looks like in my version:
0956860: 0000 0000 0000 0000 0000 0000 0000 0000 ................
0956870: 0000 0000 0000 4652 4d45 0000 2efa 464f ......FRME....FO
0956880: 424a 0000 2ef2 2f00 0000 0000 8002 e001 BJ..../.........
The offset (95687e in hexadecimal) points to right after the chunk type (FRME) and chunk size (2efa in hexadecimal, or 12026 in decimal).
Could your moreslaw.san have become corrupted somehow?
This bug is nice to get fixed before the release. Raising priority for keeping the track.
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Thank you.
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