When we FLIP SWITCH (inside the space ship), the computer should tells us where to go next. But the only message i can read is:
"XL30 SPEAKING:",
nothing more (and i already have the cristal from earth). Without the following text no one knows where to go next (only by try and error). Using TrollVM i can read the complete message.
I have used win32 last build and ScummVM 0.11.1 and both have this problem.
I also upload a savegame. In this savegame, Mickey already has the first cristal (from earth).
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After all, i can't add the savegame. I recieved the message:
Could Not Attach File to Item: ArtifactFile: Could not open file for writing Item Successfully Created
I don't know what is the problem.
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Please try the latest SVN version of ScummVM, this issue has been fixed. The planet data created when flipping the switch was incorrect. Note that any saved games where the switch has been flipped already are BROKEN, so unfortunately you'll need to play the game from the beginning, I'm afraid
I'm currently hesitant to add this fix to the 0.12.0 branch, as it might affect the other two preAGI games (Troll's Tale and Winnie the Pooh).
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I have the same problem with win32 build ScummVM 0.12.0pre (Aug 26 2008 10:16:49).
I started a new game, got the earth cristal and then enter the space ship. The computer doesn't give any clue about the next cristal location.
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The problem should be *really* fixed now. Apologies
The save game format for Mickey has been changed, which means that you'll have to restart the game again unfortunately