This is one of the most important releases of RTFSS to date since the initial Sourceforge Release.
The most important features are:
*Support for viscoelastic fluid
*"Pool demo" (with raytraced refractions and caustics computed entirely on GPU)
*3d audio engine (based on OpenAL 1.0) and added a background sound (tested to work with 5.1 speakers..) [3d audio only shows on pool demo when adding drops with 'g' key]
*Multisampling support.
*Screenschoot grabing
please see changelog and release notes in release 1.1
It contains some bug fixes and finally contains ( I hope ) all the required libraries.