From: Discussions c. R. <rea...@li...> - 2009-09-17 21:43:19
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Hi everybody. I am new to the group and to the realtimebattle game. I have seen that there is no much activity nowadays. Competitions or other stuff. I guess some are working on the RTB v2.0. I have coded my own Robot. I have designed it for multiple (3 or more robots) games. But it is also ok at duels. I made lots of tournaments with the robots that came with the installation of the game. Now I am looking for other robots to fight. I will be glad to hear from the ones that have robots and want some action. Waiting for replies. |
From: Discussions c. R. <rea...@li...> - 2009-09-17 22:14:53
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Hi, glad to see that's there some activity on the list again 8-) As you have found out, we're currently only maintaining RTB (adjust to new versions of gcc etc.) and do not develop any new core features (the RTB 2.0 was a dead end that has been abandoned a long time ago). However, we still add new robots from time to time. If you like, we can include yours as well. About the fights: I still now some guys who are working on their own bots, so if they do not answer on the list soon, I will forward them your mail. Best, Johannes Nicolai ________________________________________ From: Discussions concerning RealTimeBattle [rea...@li...] Sent: Thursday, September 17, 2009 11:43 PM To: rea...@li... Subject: [Realtimebattle-discussion] looking for robots to fight Hi everybody. I am new to the group and to the realtimebattle game. I have seen that there is no much activity nowadays. Competitions or other stuff. I guess some are working on the RTB v2.0. I have coded my own Robot. I have designed it for multiple (3 or more robots) games. But it is also ok at duels. I made lots of tournaments with the robots that came with the installation of the game. Now I am looking for other robots to fight. I will be glad to hear from the ones that have robots and want some action. Waiting for replies. |
From: Discussions c. R. <rea...@li...> - 2009-09-18 13:29:41
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Hi, > I have coded my own Robot. I have designed it for multiple (3 or more robots) games. But it is also ok at duels. I made lots of tournaments with the robots that came with the installation of the game. Now I am looking for other robots to fight. I will be glad to hear from the ones that have robots and want some action. In which programming language did you develop your robot? Cheers, Falko |
From: Discussions c. R. <rea...@li...> - 2009-09-21 08:33:05
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On Fri, Sep 18, 2009 at 3:29 PM, Discussions concerning RealTimeBattle <rea...@li...> wrote: > Hi, > >> I have coded my own Robot. I have designed it for multiple (3 or more robots) games. But it is also ok at duels. I made lots of tournaments with the robots that came with the installation of the game. Now I am looking for other robots to fight. I will be glad to hear from the ones that have robots and want some action. > In which programming language did you develop your robot? I and other people made this site: http://rtb.belay.es/?page_id=246&lang=en Here you can find some information about tournaments we know or organize, and the robots that participated on them (you also can download the code). By the way, IMHO Realtimebattle is an orphan project since several years ago. Bye, Leandro Regueiro |
From: Discussions c. R. <rea...@li...> - 2009-09-21 09:17:05
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Hi Leandro, Leandro Regueiro wrote: > I and other people made this site: http://rtb.belay.es/?page_id=246&lang=en > > Here you can find some information about tournaments we know or > organize, and the robots that participated on them (you also can > download the code). Has anybody been able to download the robots? All links I tried, seamed to be dead. btw: Why didn't you announce your tournaments on the this mailing list? I would have probably participated with my collection of PHP-based robots. We could have also made an announcement on the RealTimeBattle website. Maybe next time? > By the way, IMHO Realtimebattle is an orphan project since several years ago. RealTimeBattle is not an orphaned project. Johannes and me are still actively maintaining the code and even preparing a new release. The thing is just that we more or less consider the simulation engine feature-complete. However, if anybody wants to contribute new features like sound or 3D graphics, he or she is more than welcome to join the project. Greetings from Berlin, Falko |
From: Discussions c. R. <rea...@li...> - 2009-09-21 11:18:08
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>> I and other people made this site: http://rtb.belay.es/?page_id=246&lang=en >> >> Here you can find some information about tournaments we know or >> organize, and the robots that participated on them (you also can >> download the code). > > Has anybody been able to download the robots? All links I tried, seamed > to be dead. Try the links on the menu of the page. The links in the page seem to be incorrect, maybe due to the last update in the CMS, or something else... > btw: Why didn't you announce your tournaments on the this mailing list? I would > have probably participated with my collection of PHP-based robots. We could have > also made an announcement on the RealTimeBattle website. Maybe next time? Our tournaments are local. Other tournaments like XGN one are organized within a party with a lot of people but the last editions tried to wipe out the tournament, and they limited the participants for the tournament don't last several hours, and to participate you have to be in the party... >> By the way, IMHO Realtimebattle is an orphan project since several years ago. > > RealTimeBattle is not an orphaned project. Johannes and me are still actively > maintaining the code and even preparing a new release. The thing is just that we > more or less consider the simulation engine feature-complete. However, if > anybody wants to contribute new features like sound or 3D graphics, he or she is > more than welcome to join the project. I'm glad to hear this. IMHO you have to put apart the core that does the calculations and the interface, because the core is going to evolve less and the interfaces could have a lot of things. Also there could be several interfaces (gtk, qt, web...) > Greetings from Berlin, > Falko |