praetor_alpha - 2004-07-09

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Since I recently purchased a card that can do it, I am now
looking into how to mulitsample in PyOpenGL.

However, I was hitting a road-block in my search. I was
looking at NeHe Lesson #46
(http://nehe.gamedev.net/data/lessons/lesson.asp?
lesson=46) and I was wondering where this "pfd" value came
along. I realized that there was a function named
wglChoosePixelFormatARB that came out of nowhere. I peeled
through my PyOpenGL directories, and module docs.

I found out that you have to
wglChoosePixelFormatARB=wglGetProcAddress
("wglChoosePixelFormatARB"), which makes the
wglChoosePixelFormatARB an integer, NOT a function.

I suspect that wglChoosePixelFormatARB is where this PFD
value comes from.