Thread: [PyOpenGL-Users] problems with tesselation w/Python 2.5?
Brought to you by:
mcfletch
From: Maciej K. <mka...@gm...> - 2007-02-18 19:39:12
|
Hi, I seem to be having trouble with tesselation on my system. When I run "python tests\test_tess.py", I get this: begin (4L,) vertex ((0, 0, 0),) vertex ((1, 0, 0),) vertex ((1, 1, 0),) end () error 10397856 Traceback (most recent call last): File "test_tess.py", line 38, in <module> gluTessEndPolygon(tobj); WindowsError: exception code 0x9ea8a0 My own code likewise suffers from the mysterious error# and WindowsError exceptions. Is this a known issue? Does a workaround exist? Specs of my setup: - Windows XP SP2 - Python 2.5 - PyOpenGL: PyOpenGL-3.0.0a5-py2.5.egg Python exact version: Python 2.5 (r25:51908, Sep 19 2006, 09:52:17) [MSC v.1310 32 bit (Intel)] on win32 -- Maciej Kalisiak mac [at] dgp.toronto.edu http://www.dgp.toronto.edu/~mac |