Thread: [PyOpenGL-Devel] [ pyopengl-Bugs-1900757 ] glAreTexturesResident function is broken (doesn't match
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From: SourceForge.net <no...@so...> - 2008-02-24 10:28:31
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Bugs item #1900757, was opened at 2008-02-24 02:28 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1900757&group_id=5988 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: GL Group: v3.0.0 Status: Open Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: glAreTexturesResident function is broken (doesn't match docs Initial Comment: using pyOpenGl 3.0.0b1 and the glAreTexturesResident() function. Documentation (take it its fairly old: http://pyopengl.sourceforge.net/documentation/manual/glAreTexturesResident.3G.xml) says usage is glAreTexturesResident(textures[]) → residences[] But using it like this gives: ValueError: glAreTexturesResident requires 3 arguments (n, textures, residences), received 1: ([1L],) Either the glAreTexturesResident() function needs to be fixed to this more pythonic syntax, or the documentation updated to reflect the more C like syntax. I would like to see the former. Keeping the pythonic approach. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1900757&group_id=5988 |
From: SourceForge.net <no...@so...> - 2008-04-18 18:27:15
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Bugs item #1900757, was opened at 2008-02-24 05:28 Message generated for change (Comment added) made by mcfletch You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1900757&group_id=5988 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: GL Group: v3.0.0 Status: Open >Resolution: Fixed Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) >Assigned to: Mike C. Fletcher (mcfletch) Summary: glAreTexturesResident function is broken (doesn't match docs Initial Comment: using pyOpenGl 3.0.0b1 and the glAreTexturesResident() function. Documentation (take it its fairly old: http://pyopengl.sourceforge.net/documentation/manual/glAreTexturesResident.3G.xml) says usage is glAreTexturesResident(textures[]) → residences[] But using it like this gives: ValueError: glAreTexturesResident requires 3 arguments (n, textures, residences), received 1: ([1L],) Either the glAreTexturesResident() function needs to be fixed to this more pythonic syntax, or the documentation updated to reflect the more C like syntax. I would like to see the former. Keeping the pythonic approach. ---------------------------------------------------------------------- >Comment By: Mike C. Fletcher (mcfletch) Date: 2008-04-18 14:27 Message: Logged In: YES user_id=34901 Originator: NO Checking in code now to support both APIs. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1900757&group_id=5988 |
From: SourceForge.net <no...@so...> - 2008-04-18 20:37:26
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Bugs item #1900757, was opened at 2008-02-24 05:28 Message generated for change (Comment added) made by mcfletch You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1900757&group_id=5988 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: GL Group: v3.0.0 Status: Open >Resolution: None Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Mike C. Fletcher (mcfletch) Summary: glAreTexturesResident function is broken (doesn't match docs Initial Comment: using pyOpenGl 3.0.0b1 and the glAreTexturesResident() function. Documentation (take it its fairly old: http://pyopengl.sourceforge.net/documentation/manual/glAreTexturesResident.3G.xml) says usage is glAreTexturesResident(textures[]) → residences[] But using it like this gives: ValueError: glAreTexturesResident requires 3 arguments (n, textures, residences), received 1: ([1L],) Either the glAreTexturesResident() function needs to be fixed to this more pythonic syntax, or the documentation updated to reflect the more C like syntax. I would like to see the former. Keeping the pythonic approach. ---------------------------------------------------------------------- >Comment By: Mike C. Fletcher (mcfletch) Date: 2008-04-18 16:27 Message: Logged In: YES user_id=34901 Originator: NO Urgh, and an immediate regression, apparently before I got it checked in, that stops it working again :( . ---------------------------------------------------------------------- Comment By: Mike C. Fletcher (mcfletch) Date: 2008-04-18 14:27 Message: Logged In: YES user_id=34901 Originator: NO Checking in code now to support both APIs. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1900757&group_id=5988 |
From: SourceForge.net <no...@so...> - 2008-04-25 14:48:27
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Bugs item #1900757, was opened at 2008-02-24 05:28 Message generated for change (Comment added) made by mcfletch You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1900757&group_id=5988 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: GL Group: v3.0.0 >Status: Closed >Resolution: Fixed Priority: 5 Private: No Submitted By: Nobody/Anonymous (nobody) Assigned to: Mike C. Fletcher (mcfletch) Summary: glAreTexturesResident function is broken (doesn't match docs Initial Comment: using pyOpenGl 3.0.0b1 and the glAreTexturesResident() function. Documentation (take it its fairly old: http://pyopengl.sourceforge.net/documentation/manual/glAreTexturesResident.3G.xml) says usage is glAreTexturesResident(textures[]) → residences[] But using it like this gives: ValueError: glAreTexturesResident requires 3 arguments (n, textures, residences), received 1: ([1L],) Either the glAreTexturesResident() function needs to be fixed to this more pythonic syntax, or the documentation updated to reflect the more C like syntax. I would like to see the former. Keeping the pythonic approach. ---------------------------------------------------------------------- >Comment By: Mike C. Fletcher (mcfletch) Date: 2008-04-25 10:48 Message: Logged In: YES user_id=34901 Originator: NO Fix is now in CVS, was a low-level problem with handling of ctypes pointer objects that caused the regression in the fix. ---------------------------------------------------------------------- Comment By: Mike C. Fletcher (mcfletch) Date: 2008-04-18 16:27 Message: Logged In: YES user_id=34901 Originator: NO Urgh, and an immediate regression, apparently before I got it checked in, that stops it working again :( . ---------------------------------------------------------------------- Comment By: Mike C. Fletcher (mcfletch) Date: 2008-04-18 14:27 Message: Logged In: YES user_id=34901 Originator: NO Checking in code now to support both APIs. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=105988&aid=1900757&group_id=5988 |