#217 Default compatibility level not reflected in compat. menu

open
nobody
None
5
2012-11-20
2012-11-20
Fabian Greffrath
No

Hello,

sorry for the misleading subject line, but this is really a bit tricky to explain in one sentence.

When I change the "Default compatibility level" in Options/General to something different than "default", then I expect this setting to have an impact on the fine-grained compatibility options in the Options/Setup/Doom Compatibility menu. However, independent of the set default compatibility level, the settings in this menu are all set to "no".

In Zandronum, for example, the fine-grained settings are updated live as I change the compatibility level, which I find far more intuitive.

- Fabian

Discussion

  • > In Zandronum, for example, the fine-grained settings are updated live as I change the compatibility level, which I find far more intuitive.

    This even work so in plain ZDoom.

     
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