From: Luca P. <lpa...@us...> - 2006-09-17 10:42:23
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Update of /cvsroot/planeshift/planeshift/docs In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv27225 Modified Files: credit.txt Added Files: credits_CrystalBlue.txt Log Message: updated to 016 release. was 2 years old --- NEW FILE: credits_CrystalBlue.txt --- @PlaneShift Team at Crystal Blue Release (released 24.12.2004) &Project Leader, Director and Overall Camp Counselor Luca "Talad" Pancallo, for building a great team to make a dream come true. &The pillars Andrew "Acraig" Craig, for client gui foundation, char creation screens, equipment, inventory, ... Keith "Vengeance" Fulton, for lights, animations management, char customization, client/server connections, ... Creath "Artician" Carter, for his impressive hard work and focus on critical assets like arena, ojaveda, roads. &Client and Server engine Andrew "Acraig" Craig, client side department leader. Keith "Vengeance" Fulton, server side department leader. Andrew "Khaki" Dai, for client/server synchronization, anti-cheat modules, improved collision detection Ian "iand" Donderwinkel, for server maintenance functions and bug fixing. Ondrej "tangerine" Hurt, for improvements and bug fixing to the client widgets. Andrew "Rhad" Mann, for advanced networking and a lot of other useful functions. Anders "Magodra" Reggestad, for magic system implementation, and a lot more. Andrew "aarobber" Robberts, for camera movement, particles and other effects. Christian "blueCommand" Svensson, for updater program, lot of client improvements, bug hunting and bug fixing. Thomas "TomT" Towey, for trades/crafts system. Trent "QuantumG" Waddington, for lockable object keys, delayed spell results and bug fixing. &Settings Steve "Darkmoon" Scott, for maps, npcs dialogues, quests and knowledge areas. Charles "Drilixer" Ballowe, for monsters concepts. Steven "Wrath" Hume, for detailing many points of interest of the first level. Jay "" Kraxton, for quests and char creation options. Brian "Kinshadow" Murray, for enkidukai background. Arnoud "" Telkamp, for detailing many points of interest of the first level. &2D Art Ben "Djaggernaut" Chavigner, for char creation screens, monster skins and great web site. Scott "Scobar" Barbian, for the renewed in game gui, icons and more. Christina "Nanaki" Stadlmann, for player character skins and splashscreen. Vicky "Moogie" Hoskin, for player skins, face customization and additional 2d art. &3D Art Creath "Artician" Carter, for his impressive hard work and focus on critical assets like arena, ojaveda, roads. Ben "Djaggernaut" Chavigner, for carkarass and consumer monster, plus amazing additions to death realm. Erik "Erik" Bakker, for Trepor model, Klyros model, sewers level, player animations. Niklas "Niber" Bergström for shields, items models, and magic shop. Mattew "TorQ" Carter, for the dwarf model, magic shop outside model. Aaron "Storm" Gardiner, for animations of player characters. Natalia "Nata3D" Mitrofanova, for the ulbenault monster. Stefano "Boonet" Oggeri, for his contribution of models, renderings, textures and style. Ville "Cherppow" Rantapuska, for many item models, stone and elves client skins, deathrealm expansion and more. Harry "Massie" Vermeulen, for models and animations of many monsters. &PR Luca "Talad" Pancallo, for managing PR activities with no members! &Rules Pablo "Paxx" Carapella, for progression, combat rules, combat simulator, and other great ideas. &Music and sounds Dana "Galendan" Hawkes, for tavern theme, battle themes and outdoors. Ruslan "Ellarion" Perezhilo, for travel songs, death jingles and lot of nice sounds Jiri "GeorgeD" Ptacek, for death realm song, victory jingles and lot of nice sounds Bruno "CyberMozart" Largarde, for the amazing main theme, intro songs and battle theme Stuart "Sarth" Gear, for items sounds. Nick "DR" Sherman, for the dark Death Realm theme @Special Thanks to Frank "res" Richter, for working on CS New Renderer and supporting directly our project. Steven "Old Belge" Geens for cal3d improvements and sockets. Marc Haseinko, for providing a 99.9% reliable testing environment. @Very Special Thanks to Jorrit Tyberghein, for his great 3D engine (Crystal Space), for the continuous and passionate support to our team, quaternions and other e=mc2 things. Fragnetics Team (www.fragnetics.com) for providing the necessary hardware to MB and CB eAccelleration (www.eAcceleration.com) for providing web space and bandwidth to run our popular forums. All the former developers for their work and contributions to PlaneShift. .... and to all our players, fans and supporters! Index: credit.txt =================================================================== RCS file: /cvsroot/planeshift/planeshift/docs/credit.txt,v retrieving revision 1.44 retrieving revision 1.45 diff -C2 -d -r1.44 -r1.45 *** credit.txt 27 Nov 2005 18:52:40 -0000 1.44 --- credit.txt 17 Sep 2006 10:42:14 -0000 1.45 *************** *** 1,4 **** ! @PlaneShift Team at Crystal Blue Release (released 24.12.2004) ! --- 1,3 ---- ! @PlaneShift Team at Crystal Blue 016 Release (released 14-Sep-2006) *************** *** 14,19 **** Keith "Vengeance" Fulton, for lights, animations management, char customization, client/server connections, ... - Creath "Artician" Carter, for his impressive hard work and focus on critical assets like arena, ojaveda, roads. - &Client and Server engine --- 13,16 ---- *************** *** 23,33 **** Keith "Vengeance" Fulton, server side department leader. - Andrew "Khaki" Dai, for client/server synchronization, anti-cheat modules, improved collision detection ! Ian "iand" Donderwinkel, for server maintenance functions and bug fixing. ! Ondrej "tangerine" Hurt, for improvements and bug fixing to the client widgets. ! Andrew "Rhad" Mann, for advanced networking and a lot of other useful functions. Anders "Magodra" Reggestad, for magic system implementation, and a lot more. --- 20,31 ---- Keith "Vengeance" Fulton, server side department leader. ! Michael "Borrillis" Cummings, for Pets system, char creation affinity. ! Andrew "Khaki" Dai, for client/server synchronization, anti-cheat modules, improved collision detection. ! Daniel "dfryer" Fryer, for the MacOSX distribution of PlaneShift. ! ! Andrew "Rhad" Mann, for new sound plugin and advanced networking. Anders "Magodra" Reggestad, for magic system implementation, and a lot more. *************** *** 35,43 **** Andrew "aarobber" Robberts, for camera movement, particles and other effects. ! Christian "blueCommand" Svensson, for updater program, lot of client improvements, bug hunting and bug fixing. ! ! Thomas "TomT" Towey, for trades/crafts system. ! Trent "QuantumG" Waddington, for lockable object keys, delayed spell results and bug fixing. --- 33,39 ---- Andrew "aarobber" Robberts, for camera movement, particles and other effects. ! Thomas "TomT" Towey, for weapon and armor craft systems. ! Enar "Bereror" Väikene, for minigames and many bug fixes. *************** *** 46,69 **** Steve "Darkmoon" Scott, for maps, npcs dialogues, quests and knowledge areas. ! Charles "Drilixer" Ballowe, for monsters concepts. ! ! Steven "Wrath" Hume, for detailing many points of interest of the first level. - Jay "" Kraxton, for quests and char creation options. ! Brian "Kinshadow" Murray, for enkidukai background. ! Arnoud "" Telkamp, for detailing many points of interest of the first level. ! &2D Art ! Ben "Djaggernaut" Chavigner, for char creation screens, monster skins and great web site. ! Scott "Scobar" Barbian, for the renewed in game gui, icons and more. Christina "Nanaki" Stadlmann, for player character skins and splashscreen. - Vicky "Moogie" Hoskin, for player skins, face customization and additional 2d art. &3D Art --- 42,62 ---- Steve "Darkmoon" Scott, for maps, npcs dialogues, quests and knowledge areas. ! Luca "Talad" Pancallo, for quests, npcs dialogues, books. ! &2D Art ! Elina "Karyuu" Eganova, for player and monsters skins, icons. + Jan "Ghrynn" Horak, for new charater skeleton and new animations for player races. ! Vicky "Moogie" Hoskin, for player skins, face customization and additional 2d art. ! Alexei "Inca" Popov, for great architectural sketches on player races and other concept art. ! Ethan "Gentar" Scheu, for bronze doors texturing, and armor textures. Christina "Nanaki" Stadlmann, for player character skins and splashscreen. &3D Art *************** *** 90,116 **** - &PR - - Luca "Talad" Pancallo, for managing PR activities with no members! - - &Rules ! Pablo "Paxx" Carapella, for progression, combat rules, combat simulator, and other great ideas. &Music and sounds - Dana "Galendan" Hawkes, for tavern theme, battle themes and outdoors. - Ruslan "Ellarion" Perezhilo, for travel songs, death jingles and lot of nice sounds Jiri "GeorgeD" Ptacek, for death realm song, victory jingles and lot of nice sounds ! Bruno "CyberMozart" Largarde, for the amazing main theme, intro songs and battle theme - Stuart "Sarth" Gear, for items sounds. ! Nick "DR" Sherman, for the dark Death Realm theme --- 83,103 ---- &Rules ! Michael "Xordan" Gist, for balancing progression syatem and new stamina rules. &Music and sounds Ruslan "Ellarion" Perezhilo, for travel songs, death jingles and lot of nice sounds Jiri "GeorgeD" Ptacek, for death realm song, victory jingles and lot of nice sounds ! Bruno "CyberMozart" Largarde, for the main theme, intro songs and battle theme ! &PR ! ! Luca "Talad" Pancallo, for managing PR activities with no members! *************** *** 119,124 **** Frank "res" Richter, for working on CS New Renderer and supporting directly our project. - Steven "Old Belge" Geens for cal3d improvements and sockets. - Marc Haseinko, for providing a 99.9% reliable testing environment. --- 106,109 ---- *************** *** 128,134 **** Jorrit Tyberghein, for his great 3D engine (Crystal Space), for the continuous and passionate support to our team, quaternions and other e=mc2 things. ! Fragnetics Team (www.fragnetics.com) for providing the necessary hardware to MB and CB ! ! eAccelleration (www.eAcceleration.com) for providing web space and bandwidth to run our popular forums. --- 113,117 ---- Jorrit Tyberghein, for his great 3D engine (Crystal Space), for the continuous and passionate support to our team, quaternions and other e=mc2 things. ! Fragnetics Team (www.fragnetics.com) for providing the necessary hardware and bandwidth. |