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trace(reflect) in TEST_simple_trace always 0?

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2008-01-25
2013-04-25
  • Remik Ziemlinski

    I've been trying to recreate the reflect case in the Example/Test Wiki, and I don't get the expected reflective behaviour of the shaders unless I replace the "TEST_simple_trace" shader in the scene with "mirror".  I also made sure I did everything as explained at  http://www.fundza.com/rman_shaders/ray/trace/basic1.html.  Is there a bug, or am I doing something wrong?  Here are the files:

    wget ftp://ftp.gfdl.noaa.gov/pub/rsz/TEST_gather.zip
    sdrc *.sl
    rndr TEST_gather.rib

    The sphere is solid black, when it should have some reflections.

    Remik

     
    • Cedric PAILLE

      Cedric PAILLE - 2008-01-28

      Hi,

      This is an orientation issue, remove the "ReverseOrientation" line and it will work.

      Cheers.

       
    • Remik Ziemlinski

      Thanks!

       

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