From: Steve L. <ste...@sc...> - 2006-06-29 11:10:18
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Just gone to the sourceforge search page for the Win32::Gui lists, and they seem to be very upset about something :( http://sourceforge.net/mail/?group_id=16572 If I try to search for anything, I get a list of messages, but when I click on them (any of them!) to see the content, I get this: ==== Message Not Found This message does not (any longer) exist. ==== Its been like this for a while now (been sitting on this email in case it fixed itself, but alas not...) (By the way, I was looking for ways of using the GD image library functions with bitmaps/DIbitmaps... anyone got any pointers?) Steve |
From: Steve L. <ste...@sc...> - 2006-06-29 11:13:18
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Ignore my last request for info, I found it here: http://search.cpan.org/~lrocher/Win32-GUI-DIBitmap-0.15/DIBitmap.pm#DIBitmap_and_GD > (By the way, I was looking for ways of using the GD image library > functions with bitmaps/DIbitmaps... anyone got any pointers?) |
From: Jeremy W. <jez...@ho...> - 2006-06-29 11:18:19
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>(By the way, I was looking for ways of using the GD image library >functions with bitmaps/DIbitmaps... anyone got any pointers?) It's quite straightforward to use GD with Win32-GUI - although it's worth pointing out that Win32-GUI's drawing primitives are more powerful, and if used correctly, faster than GD - so if you are starting out on new functionality, stick with Win32-GUI. You can use newFromGD in Win32::GUI::DIBitmap to convert the GD image, then use the CopyToDC method to actually paint the image into a window DC. Cheers, jez. |
From: Steve L. <ste...@sc...> - 2006-06-29 11:35:23
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I am using the Win32-GUI drawing routines already, and they are working fine. It was image manipulation routines I was after (scaling, rotation, color control, etc). Looks faily painless (Ha! famous last words!) Steve Jeremy White wrote: > It's quite straightforward to use GD with Win32-GUI - although it's worth > pointing out that Win32-GUI's drawing primitives are more powerful, and if > used correctly, faster than GD - so if you are starting out on new > functionality, stick with Win32-GUI. > > You can use newFromGD in Win32::GUI::DIBitmap to convert the GD image, then > use the CopyToDC method to actually paint the image into a window DC. > > Cheers, > > jez. |
From: Robert M. <rm...@po...> - 2006-06-29 22:09:11
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Steve Loughran wrote: > Just gone to the sourceforge search page for the Win32::Gui lists, and > they seem to be very upset about something :( > > http://sourceforge.net/mail/?group_id=16572 > > If I try to search for anything, I get a list of messages, but when I > click on them (any of them!) to see the content, I get this: > > ==== > > Message Not Found > > This message does not (any longer) exist. > > ==== > > Its been like this for a while now (been sitting on this email in case > it fixed itself, but alas not...) Can you let me know if this continues. It works fine for me at the moment. Regards, Rob. -- Robert May Win32::GUI, a perl extension for native Win32 applications http://perl-win32-gui.sourceforge.net/ |
From: Steve L. <ste...@sc...> - 2006-06-30 04:12:19
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It started working again later in the day (not sure exactly what time) Steve >> Its been like this for a while now (been sitting on this email in case >> it fixed itself, but alas not...) > > Can you let me know if this continues. It works fine for me at the moment. > > Regards, > Rob. |