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#198 AI M2 very slow

open
nobody
None
5
2011-05-17
2011-05-17
Anonymous
No

Brett * Ver:0.67d * (20 Abr 2011) * Efile: OpenBK 1.0247
In this scenario AI has two air units with no ammo nor attack ability. AI log shows it looking for a place to hide etc. taking more than half of the turn time (around 45 seconds on my machine).

Discussion

  • Nobody/Anonymous

     
  • L.Guzman

    L.Guzman - 2011-05-17

    Those provisional airfields do not work because they are not ground units (are light cruisers), but it is a bug, naval units should work also.
    Fixed on next update 0.67e and up

     
  • L.Guzman

    L.Guzman - 2011-05-17
    • status: open --> closed-fixed
     
  • L.Guzman

    L.Guzman - 2011-05-17

    Oop ... I misplaced the comment and closed the wrong artifact ::doh

     
  • L.Guzman

    L.Guzman - 2011-05-17
    • status: closed-fixed --> open