Thread: [ocemp-devel] transparent images
Status: Beta
Brought to you by:
marcusva
From: David <dvk...@gm...> - 2007-04-23 12:11:44
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I unintentionally sent this to the pygame list, rather than this one. Sorry. ---------- Forwarded message ---------- Marcus: I would like to have a transparent image map. Subclassing Style with: def draw_imagemap(imagemap): return imagemap.picture and subclassing ImageMap class to use new Style subclass works, but bypasses the bordering code and maybe other functionality. Is there a better way to get a transparent image map? David -- dk...@tr... Pitcher's Duel -> pitchersduel.python-hosting.com -- dk...@tr... Pitcher's Duel -> pitchersduel.python-hosting.com |
From: Laura C. <la...@op...> - 2007-04-23 14:08:13
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In a message of Mon, 23 Apr 2007 08:11:23 EDT, David writes: >---------- Forwarded message ---------- > >Marcus: > >I would like to have a transparent image map. <snip> >David Me too. Laura Creighton |
From: <ma...@sy...> - 2007-04-23 17:51:31
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Laura Creighton <la...@op...>: > In a message of Mon, 23 Apr 2007 08:11:23 EDT, David writes: >> ---------- Forwarded message ---------- >> >> Marcus: >> >> I would like to have a transparent image map. > <snip> > >> David > > Me too. > > Laura Creighton I'll add it soon. Regards Marcus |