The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer. It is written in C++ and uses OpenGL & SDL. The project's second iteration reads vertex, normal, texture, and mtl data. Note: the 'OBJ' file format is known by most modern 3D modelers.
Octopus model - Tool v0.1.2
Opaque texture - TooL v0.2.4
Transparent texture - TooL v0.2.4
Sparrow model - Tool v0.1
Shark model - Tool v0.1
Dragon model, with Tool-generated normals - Tool v0.2.0