From: Mrc G. <mrc...@gm...> - 2007-05-17 01:29:59
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Hello, It seems that currently it's not possible to use mesa3d as a comprehensive software fallback solution for compositing window managers such as compiz and beryl because mesa3d lacks a set of OpenGL extensions such as gl_ext_texture_from_pixmap, which are required for compositing. Which other features used by compiz/beril are missing in mesa3d? Are there any plans to support these extensions? Cheers, Mrc Gran |
From: Brian P. <bri...@tu...> - 2007-05-17 15:11:08
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Mrc Gran wrote: > Hello, > > It seems that currently it's not possible to use mesa3d as a > comprehensive software fallback solution for compositing window managers > such as compiz and beryl because mesa3d lacks a set of OpenGL extensions > such as gl_ext_texture_from_pixmap, which are required for compositing. > > Which other features used by compiz/beril are missing in mesa3d? Are > there any plans to support these extensions? Ideally, there'd be no need for a software/Xlib version of that extension (you'd have a capable hardware driver). I could put this on my to-do list for someday. -Brian |
From: Brian P. <bri...@tu...> - 2007-05-19 14:34:46
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Brian Paul wrote: > Mrc Gran wrote: >> Hello, >> >> It seems that currently it's not possible to use mesa3d as a >> comprehensive software fallback solution for compositing window >> managers such as compiz and beryl because mesa3d lacks a set of OpenGL >> extensions such as gl_ext_texture_from_pixmap, which are required for >> compositing. >> >> Which other features used by compiz/beril are missing in mesa3d? Are >> there any plans to support these extensions? > > Ideally, there'd be no need for a software/Xlib version of that > extension (you'd have a capable hardware driver). I could put this on > my to-do list for someday. OK, done. It wasn't a big task. It's not as efficient as it could be, but is functional. -Brian |