From: <sh...@pl...> - 2000-03-24 22:05:49
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Hello Folks, I've just joined this forum. First off, Brian - congratulations to you and your collaborators on putting together a superb package. Last weekend, a friend introduced me to msa3d and since then, my spare hours have almost exclusively been consumed with writing code using the mesa3d gl routines! In this context I'd like to know if this forum is appropriate for posting specific questions about gl routines, or if its reserved for more general topics. For instance, I have a question about glLightfv with the GL_SPOT_DIRECTION argument. But before I get into specifics, I'll wait for the response to my question above. Thanks -Sharat --------------------------------------------------- Get free personalized email at http://www.iname.com |
From: Brian P. <br...@pr...> - 2000-03-24 22:21:36
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sh...@pl... wrote: > > Hello Folks, > I've just joined this forum. First off, Brian - congratulations to you and your collaborators on > putting together a superb package. Last weekend, a friend introduced me to msa3d and since then, my spare hours have almost exclusively been consumed with writing code using the mesa3d gl routines! Glad you like it. > In this context I'd like to know if this forum is appropriate for posting specific questions about > gl routines, or if its reserved for more general > topics. > > For instance, I have a question about glLightfv with > the GL_SPOT_DIRECTION argument. But before I get into specifics, I'll wait for the response to my question above. Generic OpenGL questions are probably best posted on the comp.graphics.api.opengl usenet newsgroup. Also, you might try reading the standard OpenGL literature (books, specs, etc) as listed on www.opengl.org before posting to a mailing list. If all else fails, you can certainly ask here. -Brian |