From: Timothy M. Shead <tshead@k-...> - 2010-08-31 05:49:41
On 08/29/2010 06:33 PM, Daniel Scott Matthews wrote:
> If I recall there was an issue with doing transparency in the GL
> viewport because it needed all the triangles sorted, in real time.
> Is this a solution?
I don't know whether there are any tricks to use a radix sort for this
purpose - my first answer would be "probably not". A radix sort works
the way you sort strings, so "20" sorts before "3", instead of numeric
order (what we need). I suspect that the folks who wrote the paper are
more interested in map-reduce algorithms, where radix sorting is ubiquitous.